Searched refs:pixel_states_texture (Results 1 – 1 of 1) sorted by relevance
100 static const DWORD pixel_states_texture[] = variable251 for (i = 0; i < ARRAY_SIZE(pixel_states_texture); ++i) in stateblock_savedstates_set_pixel()252 texture_mask |= 1u << pixel_states_texture[i]; in stateblock_savedstates_set_pixel()