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Searched refs:radius (Results 1 – 25 of 28) sorted by relevance

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/reactos/sdk/lib/3rdparty/freetype/src/base/
H A Dftstroke.c573 FT_Vector_From_Polar( &b, radius, next ); in ft_stroke_border_arcto()
789 FT_Fixed radius; member
834 FT_Fixed radius, in FT_Stroker_Set() argument
842 stroker->radius = radius; in FT_Stroker_Set()
897 FT_Fixed radius = stroker->radius; in ft_stroker_arcto() local
910 radius, in ft_stroker_arcto()
940 FT_Fixed radius = stroker->radius; in ft_stroker_cap() local
967 FT_Fixed radius = stroker->radius; in ft_stroker_cap() local
1074 FT_Fixed sigma = 0, radius = stroker->radius; in ft_stroker_outside() local
1126 radius, in ft_stroker_outside()
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/reactos/dll/opengl/mesa/
H A Dpoints.c436 GLfloat radius, rmin, rmax, rmin2, rmax2, cscale; in antialiased_rgba_points() local
439 rmin = radius - 0.7071F; /* 0.7071 = sqrt(2)/2 */ in antialiased_rgba_points()
440 rmax = radius + 0.7071F; in antialiased_rgba_points()
453 xmin = (GLint) (VB->Win[i][0] - radius); in antialiased_rgba_points()
454 xmax = (GLint) (VB->Win[i][0] + radius); in antialiased_rgba_points()
455 ymin = (GLint) (VB->Win[i][1] - radius); in antialiased_rgba_points()
456 ymax = (GLint) (VB->Win[i][1] + radius); in antialiased_rgba_points()
494 xmin = (GLint) (VB->Win[i][0] - radius); in antialiased_rgba_points()
495 xmax = (GLint) (VB->Win[i][0] + radius); in antialiased_rgba_points()
496 ymin = (GLint) (VB->Win[i][1] - radius); in antialiased_rgba_points()
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/reactos/base/applications/mspaint/
H A Ddrawing.cpp115 Erase(HDC hdc, LONG x1, LONG y1, LONG x2, LONG y2, COLORREF color, LONG radius) in Erase() argument
124 RECT rc = { cx - radius, cy - radius, cx + radius, cy + radius }; in Erase()
132 Replace(HDC hdc, LONG x1, LONG y1, LONG x2, LONG y2, COLORREF fg, COLORREF bg, LONG radius) in Replace() argument
140 RECT rc = { cx - radius, cy - radius, cx + radius, cy + radius }; in Replace()
H A Dtoolsettings.cpp92 INT iColor, radius = i + 2; in drawRubber() local
93 if (toolsModel.GetRubberRadius() == radius) in drawRubber()
104 rcRubber.left = xCenter - radius; in drawRubber()
105 rcRubber.top = yCenter - radius; in drawRubber()
106 rcRubber.right = rcRubber.left + radius * 2; in drawRubber()
107 rcRubber.bottom = rcRubber.top + radius * 2; in drawRubber()
H A Ddrawing.h24 void Erase(HDC hdc, LONG x1, LONG y1, LONG x2, LONG y2, COLORREF color, LONG radius);
26 void Replace(HDC hdc, LONG x1, LONG y1, LONG x2, LONG y2, COLORREF fg, COLORREF bg, LONG radius);
/reactos/sdk/include/psdk/
H A Dgdipluseffects.h44 REAL radius; member
98 REAL radius; member
H A Dmsinkaut.idl352 [in] single radius,
626 [in] float radius,
/reactos/dll/opengl/glu32/src/libutil/
H A Dquad.c694 gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) in gluSphere() argument
718 if (slices < 2 || stacks < 1 || radius < 0.0) { in gluSphere()
762 sinCache1b[j] = radius * SIN(angle); in gluSphere()
763 cosCache1b[j] = radius * COS(angle); in gluSphere()
828 glVertex3f(0.0, 0.0, radius); in gluSphere()
893 glVertex3f(0.0, 0.0, -radius); in gluSphere()
1058 zLow = j * radius / stacks; in gluSphere()
/reactos/sdk/include/dxsdk/
H A Dd3dx9shape.h34 HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices,
H A Dd3dx9math.h391 HRESULT WINAPI D3DXSHEvalConeLight(UINT order, const D3DXVECTOR3 *dir, FLOAT radius, FLOAT Rintensi…
395 HRESULT WINAPI D3DXSHEvalSphericalLight(UINT order, const D3DXVECTOR3 *dir, FLOAT radius, FLOAT Rin…
H A Dd3dx9anim.h394 FLOAT *radius);
H A Dd3dx9mesh.h772 BOOL WINAPI D3DXSphereBoundProbe(const D3DXVECTOR3 *center, FLOAT radius,
782 DWORD stride, D3DXVECTOR3 *center, FLOAT *radius);
/reactos/sdk/lib/3rdparty/freetype/include/freetype/
H A Dftstroke.h316 FT_Fixed radius,
/reactos/drivers/network/tcpip/lwip/src/netif/ppp/
H A DPPPD_FOLLOWUP251 2013-05-11 - plugins/radius: Handle bindaddr keyword in radiusclient.conf
281 2013-06-10 - radius: Handle additional attributes
347 2014-08-01 - radius: Fix realms-config-file option
/reactos/modules/rostests/winetests/d3dx9_36/
H A Dmesh.c386 FLOAT radius; in D3DXBoundProbeTest() local
435 radius = sqrt(77.0f); in D3DXBoundProbeTest()
458 radius = 1.0f; in D3DXBoundProbeTest()
470 D3DXSphereBoundProbe(&center, radius, &rayposition, NULL); in D3DXBoundProbeTest()
471 D3DXSphereBoundProbe(&center, radius, NULL, &raydirection); in D3DXBoundProbeTest()
2935 mesh->vertices[vertex].position.z = radius; in compute_sphere()
2999 mesh->vertices[vertex].position.z = -radius; in compute_sphere()
3038 if (!compute_sphere(&mesh, radius, slices, stacks)) in test_sphere()
3108 FLOAT delta_radius, radius, radius_step; in compute_cylinder() local
3136 radius = radius1; in compute_cylinder()
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H A Dmath.c3419 float radius, roffset, goffset, boffset; in test_D3DXSHEvalConeLight() member
3450 …hr = D3DXSHEvalConeLight(order, &dir, test[l].radius, 1.7f, 2.6f, 3.5f, test[l].red_received, test… in test_D3DXSHEvalConeLight()
3898 float radius, roffset, goffset, boffset; in test_D3DXSHEvalSphericalLight() member
3930 …hr = D3DXSHEvalSphericalLight(order, &dir, test[l].radius, 1.7f, 2.6f, 3.5f, test[l].red_received,… in test_D3DXSHEvalSphericalLight()
/reactos/win32ss/gdi/gdi32/wine/enhmfdrv/
H A Ddc.c535 static BOOL emfpathdrv_AngleArc( PHYSDEV dev, INT x, INT y, DWORD radius, FLOAT start, FLOAT sweep ) in emfpathdrv_AngleArc() argument
540 return (emfdev->funcs->pAngleArc( emfdev, x, y, radius, start, sweep ) && in emfpathdrv_AngleArc()
541 next->funcs->pAngleArc( next, x, y, radius, start, sweep )); in emfpathdrv_AngleArc()
H A Denhmetafiledrv.h62 extern BOOL EMFDRV_AngleArc( PHYSDEV dev, INT x, INT y, DWORD radius, FLOAT start, FLOAT sweep …
H A Dgraphics.c390 BOOL EMFDRV_AngleArc( PHYSDEV dev, INT x, INT y, DWORD radius, FLOAT start, FLOAT sweep ) argument
398 emr.nRadius = radius;
/reactos/dll/directx/wine/d3dx9_36/
H A Dmesh.c2420 c = D3DXVec3LengthSq(&difference) - radius * radius; in D3DXSphereBoundProbe()
4862 vertices[vertex].position.z = radius; in D3DXCreateSphere()
4877 vertices[vertex].position.z = radius * cos_theta; in D3DXCreateSphere()
4931 vertices[vertex].position.z = -radius; in D3DXCreateSphere()
4985 float delta_radius, radius, radius_step; in D3DXCreateCylinder() local
5035 radius = radius1; in D3DXCreateCylinder()
5058 vertices[vertex].position.x = radius * theta.cos[slice]; in D3DXCreateCylinder()
5059 vertices[vertex].position.y = radius * theta.sin[slice]; in D3DXCreateCylinder()
5112 radius -= radius_step; in D3DXCreateCylinder()
5121 vertices[vertex].position.x = radius * theta.cos[slice]; in D3DXCreateCylinder()
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H A Dmath.c2292 HRESULT WINAPI D3DXSHEvalConeLight(UINT order, const D3DXVECTOR3 *dir, FLOAT radius, in D3DXSHEvalConeLight() argument
2299 order, dir, radius, Rintensity, Gintensity, Bintensity, rout, gout, bout); in D3DXSHEvalConeLight()
2301 if (radius <= 0.0f) in D3DXSHEvalConeLight()
2304 clamped_angle = (radius > D3DX_PI / 2.0f) ? (D3DX_PI / 2.0f) : radius; in D3DXSHEvalConeLight()
2313 weightedcapintegrale(cap, order, radius); in D3DXSHEvalConeLight()
2481 HRESULT WINAPI D3DXSHEvalSphericalLight(UINT order, const D3DXVECTOR3 *dir, FLOAT radius, in D3DXSHEvalSphericalLight() argument
2489 order, dir, radius, Rintensity, Gintensity, Bintensity, rout, gout, bout); in D3DXSHEvalSphericalLight()
2497 if (radius < 0.0f) in D3DXSHEvalSphericalLight()
2498 radius = -radius; in D3DXSHEvalSphericalLight()
2501 clamped_angle = (dist <= radius) ? D3DX_PI / 2.0f : asinf(radius / dist); in D3DXSHEvalSphericalLight()
/reactos/win32ss/gdi/gdi32/wine/
H A Dpath.c154 static BOOL pathdrv_AngleArc( PHYSDEV dev, INT x, INT y, DWORD radius, FLOAT eStartAngle, FLOAT eSw… in pathdrv_AngleArc() argument
/reactos/sdk/include/GL/
H A Dglu.h264 GLAPI void APIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
/reactos/dll/opengl/glu32/include/GL/
H A Dglu.h337 GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
/reactos/dll/directx/wine/ddraw/
H A Ddevice.c4509 static DWORD in_plane(UINT idx, struct wined3d_vec4 p, D3DVECTOR center, D3DVALUE radius, BOOL equa… in in_plane() argument
4518 if (fabs(distance) <= radius) in in_plane()
4520 if (distance <= -radius) in in_plane()
4525 if (fabs(distance) < radius) in in_plane()
4527 if (distance < -radius) in in_plane()

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