Searched refs:state_cleanup (Results 1 – 4 of 4) sorted by relevance
528 void state_cleanup(struct wined3d_state *state) in state_cleanup() function560 state_cleanup(&stateblock->state); in wined3d_stateblock_decref()
1850 state_cleanup(&cs->state); in wined3d_cs_exec_reset_state()2880 state_cleanup(&cs->state); in wined3d_cs_create()2895 state_cleanup(&cs->state); in wined3d_cs_destroy()
488 state_cleanup(&device->state); in wined3d_device_decref()4987 state_cleanup(&device->state);5246 state_cleanup(&device->state);
3510 void state_cleanup(struct wined3d_state *state) DECLSPEC_HIDDEN;