/reactos/sdk/include/reactos/wine/ |
H A D | wined3d.h | 1603 struct wined3d_vec4 struct 2270 UINT plane_idx, struct wined3d_vec4 *plane); 2318 unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants); 2357 unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants); 2385 UINT plane_idx, const struct wined3d_vec4 *plane); 2439 unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants); 2475 unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants);
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/reactos/dll/directx/wine/ddraw/ |
H A D | device.c | 4509 static DWORD in_plane(UINT idx, struct wined3d_vec4 p, D3DVECTOR center, D3DVALUE radius, BOOL equa… in in_plane() 4533 static void prepare_clip_space_planes(struct d3d_device *device, struct wined3d_vec4 *plane) in prepare_clip_space_planes() 4589 static void compute_sphere_visibility(struct wined3d_vec4 plane[12], DWORD enabled_planes, BOOL equ… in compute_sphere_visibility() 4606 struct wined3d_vec4 plane[12]; in d3d_device7_ComputeSphereVisibility() 4629 struct wined3d_vec4 plane[6]; in d3d_device3_ComputeSphereVisibility() 6472 const struct wined3d_vec4 *wined3d_plane; in d3d_device7_SetClipPlane() 6480 wined3d_plane = (struct wined3d_vec4 *)plane; in d3d_device7_SetClipPlane() 6532 struct wined3d_vec4 *wined3d_plane; in d3d_device7_GetClipPlane() 6540 wined3d_plane = (struct wined3d_vec4 *)plane; in d3d_device7_GetClipPlane()
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H A D | ddraw_private.h | 348 struct wined3d_vec4 user_clip_planes[D3DMAXUSERCLIPPLANES];
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/reactos/dll/directx/wine/wined3d/ |
H A D | wined3d_private.h | 2206 struct wined3d_vec4 position; 2207 struct wined3d_vec4 direction; 2847 struct wined3d_vec4 vs_consts_f[WINED3D_MAX_VS_CONSTS_F]; 2851 struct wined3d_vec4 ps_consts_f[WINED3D_MAX_PS_CONSTS_F]; 2858 struct wined3d_vec4 clip_planes[MAX_CLIP_DISTANCES]; 3620 const struct wined3d_vec4 *plane) DECLSPEC_HIDDEN; 3914 const char *debug_vec4(const struct wined3d_vec4 *v) DECLSPEC_HIDDEN;
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H A D | buffer.c | 510 static inline unsigned int fixup_transformed_pos(struct wined3d_vec4 *p) in fixup_transformed_pos() 593 … j += fixup_transformed_pos((struct wined3d_vec4 *) (data + i * buffer->stride + j)); in buffer_conversion_upload()
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H A D | cs.c | 307 struct wined3d_vec4 plane; 1582 …d3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx, const struct wined3d_vec4 *plane) in wined3d_cs_emit_set_clip_plane() 1787 …{FIELD_OFFSET(struct wined3d_state, vs_consts_f), sizeof(struct wined3d_vec4), WINED3D_SHADER_CON… 1789 …{FIELD_OFFSET(struct wined3d_state, ps_consts_f), sizeof(struct wined3d_vec4), WINED3D_SHADER_CON…
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H A D | device.c | 1784 UINT plane_idx, const struct wined3d_vec4 *plane) in wined3d_device_set_clip_plane() 1812 UINT plane_idx, struct wined3d_vec4 *plane) in wined3d_device_get_clip_plane() 2464 unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants) in wined3d_device_set_vs_consts_f() 2493 unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants) in wined3d_device_get_vs_consts_f() 2680 unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants) in wined3d_device_set_ps_consts_f() 2709 unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants) in wined3d_device_get_ps_consts_f()
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H A D | glsl_shader.c | 971 …oid walk_constant_heap(const struct wined3d_gl_info *gl_info, const struct wined3d_vec4 *constants, in walk_constant_heap() 1046 GLint location, const struct wined3d_vec4 *data) in apply_clamped_constant() 1062 const struct wined3d_vec4 *constants, const GLint *constant_locations, in walk_constant_heap_clamped() 1121 …const struct wined3d_vec4 *constants, const GLint *constant_locations, const struct constant_heap … in shader_glsl_load_constants_f() 1289 static void multiply_vector_matrix(struct wined3d_vec4 *dest, const struct wined3d_vec4 *src1, in multiply_vector_matrix() 1292 struct wined3d_vec4 temp; in multiply_vector_matrix() 1308 struct wined3d_vec4 vec4; in shader_glsl_ffp_vertex_light_uniform() 1411 struct wined3d_vec4 plane; in shader_glsl_clip_plane_uniform() 1667 const struct wined3d_vec4 correction_params = in shader_glsl_load_constants()
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H A D | utils.c | 3972 const char *debug_vec4(const struct wined3d_vec4 *v) in debug_vec4() 5232 struct wined3d_vec4 mul; in wined3d_format_convert_from_float()
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H A D | arb_program_shader.c | 362 const struct wined3d_vec4 *constants, char *dirty_consts) in shader_arb_load_constants_f() 7579 struct wined3d_vec4 size; in arbfp_blit_set()
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/reactos/dll/directx/wine/d3d9/ |
H A D | device.c | 2158 …hr = wined3d_device_set_clip_plane(device->wined3d_device, index, (const struct wined3d_vec4 *)pla… in d3d9_device_SetClipPlane() 2174 hr = wined3d_device_get_clip_plane(device->wined3d_device, index, (struct wined3d_vec4 *)plane); in d3d9_device_GetClipPlane() 3217 reg_idx, count, (const struct wined3d_vec4 *)data); in d3d9_device_SetVertexShaderConstantF() 3240 reg_idx, count, (struct wined3d_vec4 *)data); in d3d9_device_GetVertexShaderConstantF() 3512 reg_idx, count, (const struct wined3d_vec4 *)data); in d3d9_device_SetPixelShaderConstantF() 3528 reg_idx, count, (struct wined3d_vec4 *)data); in d3d9_device_GetPixelShaderConstantF()
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/reactos/dll/directx/wine/d3d8/ |
H A D | device.c | 1667 …hr = wined3d_device_set_clip_plane(device->wined3d_device, index, (const struct wined3d_vec4 *)pla… in d3d8_device_SetClipPlane() 1681 hr = wined3d_device_get_clip_plane(device->wined3d_device, index, (struct wined3d_vec4 *)plane); in d3d8_device_GetClipPlane()
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