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Searched refs:wined3d_vec4 (Results 1 – 12 of 12) sorted by relevance

/reactos/sdk/include/reactos/wine/
H A Dwined3d.h1603 struct wined3d_vec4 struct
2270 UINT plane_idx, struct wined3d_vec4 *plane);
2318 unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants);
2357 unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants);
2385 UINT plane_idx, const struct wined3d_vec4 *plane);
2439 unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants);
2475 unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants);
/reactos/dll/directx/wine/ddraw/
H A Ddevice.c4509 static DWORD in_plane(UINT idx, struct wined3d_vec4 p, D3DVECTOR center, D3DVALUE radius, BOOL equa… in in_plane()
4533 static void prepare_clip_space_planes(struct d3d_device *device, struct wined3d_vec4 *plane) in prepare_clip_space_planes()
4589 static void compute_sphere_visibility(struct wined3d_vec4 plane[12], DWORD enabled_planes, BOOL equ… in compute_sphere_visibility()
4606 struct wined3d_vec4 plane[12]; in d3d_device7_ComputeSphereVisibility()
4629 struct wined3d_vec4 plane[6]; in d3d_device3_ComputeSphereVisibility()
6472 const struct wined3d_vec4 *wined3d_plane; in d3d_device7_SetClipPlane()
6480 wined3d_plane = (struct wined3d_vec4 *)plane; in d3d_device7_SetClipPlane()
6532 struct wined3d_vec4 *wined3d_plane; in d3d_device7_GetClipPlane()
6540 wined3d_plane = (struct wined3d_vec4 *)plane; in d3d_device7_GetClipPlane()
H A Dddraw_private.h348 struct wined3d_vec4 user_clip_planes[D3DMAXUSERCLIPPLANES];
/reactos/dll/directx/wine/wined3d/
H A Dwined3d_private.h2206 struct wined3d_vec4 position;
2207 struct wined3d_vec4 direction;
2847 struct wined3d_vec4 vs_consts_f[WINED3D_MAX_VS_CONSTS_F];
2851 struct wined3d_vec4 ps_consts_f[WINED3D_MAX_PS_CONSTS_F];
2858 struct wined3d_vec4 clip_planes[MAX_CLIP_DISTANCES];
3620 const struct wined3d_vec4 *plane) DECLSPEC_HIDDEN;
3914 const char *debug_vec4(const struct wined3d_vec4 *v) DECLSPEC_HIDDEN;
H A Dbuffer.c510 static inline unsigned int fixup_transformed_pos(struct wined3d_vec4 *p) in fixup_transformed_pos()
593 … j += fixup_transformed_pos((struct wined3d_vec4 *) (data + i * buffer->stride + j)); in buffer_conversion_upload()
H A Dcs.c307 struct wined3d_vec4 plane;
1582 …d3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx, const struct wined3d_vec4 *plane) in wined3d_cs_emit_set_clip_plane()
1787 …{FIELD_OFFSET(struct wined3d_state, vs_consts_f), sizeof(struct wined3d_vec4), WINED3D_SHADER_CON…
1789 …{FIELD_OFFSET(struct wined3d_state, ps_consts_f), sizeof(struct wined3d_vec4), WINED3D_SHADER_CON…
H A Ddevice.c1784 UINT plane_idx, const struct wined3d_vec4 *plane) in wined3d_device_set_clip_plane()
1812 UINT plane_idx, struct wined3d_vec4 *plane) in wined3d_device_get_clip_plane()
2464 unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants) in wined3d_device_set_vs_consts_f()
2493 unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants) in wined3d_device_get_vs_consts_f()
2680 unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants) in wined3d_device_set_ps_consts_f()
2709 unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants) in wined3d_device_get_ps_consts_f()
H A Dglsl_shader.c971 …oid walk_constant_heap(const struct wined3d_gl_info *gl_info, const struct wined3d_vec4 *constants, in walk_constant_heap()
1046 GLint location, const struct wined3d_vec4 *data) in apply_clamped_constant()
1062 const struct wined3d_vec4 *constants, const GLint *constant_locations, in walk_constant_heap_clamped()
1121 …const struct wined3d_vec4 *constants, const GLint *constant_locations, const struct constant_heap … in shader_glsl_load_constants_f()
1289 static void multiply_vector_matrix(struct wined3d_vec4 *dest, const struct wined3d_vec4 *src1, in multiply_vector_matrix()
1292 struct wined3d_vec4 temp; in multiply_vector_matrix()
1308 struct wined3d_vec4 vec4; in shader_glsl_ffp_vertex_light_uniform()
1411 struct wined3d_vec4 plane; in shader_glsl_clip_plane_uniform()
1667 const struct wined3d_vec4 correction_params = in shader_glsl_load_constants()
H A Dutils.c3972 const char *debug_vec4(const struct wined3d_vec4 *v) in debug_vec4()
5232 struct wined3d_vec4 mul; in wined3d_format_convert_from_float()
H A Darb_program_shader.c362 const struct wined3d_vec4 *constants, char *dirty_consts) in shader_arb_load_constants_f()
7579 struct wined3d_vec4 size; in arbfp_blit_set()
/reactos/dll/directx/wine/d3d9/
H A Ddevice.c2158 …hr = wined3d_device_set_clip_plane(device->wined3d_device, index, (const struct wined3d_vec4 *)pla… in d3d9_device_SetClipPlane()
2174 hr = wined3d_device_get_clip_plane(device->wined3d_device, index, (struct wined3d_vec4 *)plane); in d3d9_device_GetClipPlane()
3217 reg_idx, count, (const struct wined3d_vec4 *)data); in d3d9_device_SetVertexShaderConstantF()
3240 reg_idx, count, (struct wined3d_vec4 *)data); in d3d9_device_GetVertexShaderConstantF()
3512 reg_idx, count, (const struct wined3d_vec4 *)data); in d3d9_device_SetPixelShaderConstantF()
3528 reg_idx, count, (struct wined3d_vec4 *)data); in d3d9_device_GetPixelShaderConstantF()
/reactos/dll/directx/wine/d3d8/
H A Ddevice.c1667 …hr = wined3d_device_set_clip_plane(device->wined3d_device, index, (const struct wined3d_vec4 *)pla… in d3d8_device_SetClipPlane()
1681 hr = wined3d_device_get_clip_plane(device->wined3d_device, index, (struct wined3d_vec4 *)plane); in d3d8_device_GetClipPlane()