Searched refs:winz (Results 1 – 1 of 1) sorted by relevance
238 GLdouble *winx, GLdouble *winy, GLdouble *winz) in gluProject() argument264 *winz=in[2]; in gluProject()269 gluUnProject(GLdouble winx, GLdouble winy, GLdouble winz, in gluUnProject() argument284 in[2]=winz; in gluUnProject()308 gluUnProject4(GLdouble winx, GLdouble winy, GLdouble winz, GLdouble clipw, in gluUnProject4() argument325 in[2]=winz; in gluUnProject4()