/reactos/dll/opengl/mesa/ |
H A D | linetemp.h | 164 if ((y0==h) | (y1==h)) { 165 if ((y0==h) & (y1==h)) 167 y0 -= y0==h; 173 dy = y1 - y0; 186 zPtr = Z_ADDRESS(ctx,x0,y0); 298 GLint ymin = y0 + min; 307 PLOT( x0, y0 ); 354 y0 += ystep; 420 PLOT( xx, y0 ); 426 PLOT( x0, y0 ); [all …]
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H A D | points.c | 269 GLint x0, x1, y0, y1; in general_ci_points() local 280 y0 = y - isize/2; in general_ci_points() 288 y1 = y0 + isize-1; in general_ci_points() 293 for (iy=y0;iy<=y1;iy++) { in general_ci_points() 319 GLint x0, x1, y0, y1; in general_rgba_points() local 330 y0 = y - isize/2; in general_rgba_points() 338 y1 = y0 + isize-1; in general_rgba_points() 347 for (iy=y0;iy<=y1;iy++) { in general_rgba_points() 372 GLint x0, x1, y0, y1; in textured_rgba_points() local 392 y0 = y - isize/2; in textured_rgba_points() [all …]
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H A D | pixel.h | 67 GLint y0 ); 73 const GLuint indexes[], GLint y0 ); 79 const GLubyte stencil[], GLint y0 );
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H A D | pixel.c | 140 GLint y0 ) in gl_write_zoomed_color_span() argument 161 row = y-y0; in gl_write_zoomed_color_span() 162 r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY); in gl_write_zoomed_color_span() 163 r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY); in gl_write_zoomed_color_span() 239 const GLuint indexes[], GLint y0 ) in gl_write_zoomed_index_span() argument 259 row = y-y0; in gl_write_zoomed_index_span() 260 r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY); in gl_write_zoomed_index_span() 261 r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY); in gl_write_zoomed_index_span() 349 row = y-y0; in gl_write_zoomed_stencil_span() 350 r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY); in gl_write_zoomed_stencil_span() [all …]
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H A D | tritemp.h | 146 GLfloat y0 = VB->Win[v0][1]; variable 150 if (y0<=y1) { 154 else if (y2<=y0) { 162 if (y0<=y2) {
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H A D | vbrender.c | 347 GLfloat y0 = vb->Win[j0][1]; in polygon_area() local 350 GLfloat trapArea = (x0-x1)*(y0+y1); /* Note: no divide by two here! */ in polygon_area()
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/reactos/base/applications/mspaint/ |
H A D | mouse.cpp | 24 if (labs(x1 - x0) >= labs(y1 - y0)) in regularize() 25 y1 = y0 + (y1 > y0 ? labs(x1 - x0) : -labs(x1 - x0)); in regularize() 27 x1 = x0 + (x1 > x0 ? labs(y1 - y0) : -labs(y1 - y0)); in regularize() 33 if (labs(x1 - x0) >= labs(y1 - y0)) in roundTo8Directions() 36 y1 = y0; in roundTo8Directions() 38 y1 = y0 + (y1 > y0 ? labs(x1 - x0) : -labs(x1 - x0)); in roundTo8Directions() 45 x1 = x0 + (x1 > x0 ? labs(y1 - y0) : -labs(y1 - y0)); in roundTo8Directions() 225 LONG dx = x1 - x0, dy = y1 - y0; in GetDirection() 285 y1 = y0; in RestrictDrawDirection() 293 y1 = y0 + (x1 - x0); in RestrictDrawDirection() [all …]
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H A D | precomp.h | 72 BOOL nearlyEqualPoints(INT x0, INT y0, INT x1, INT y1);
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/reactos/dll/win32/iccvid/ |
H A D | iccvid.c | 67 unsigned char y0, y1, y2, y3; member 104 c->y0 = get_byte(); in read_codebook() 110 c->r[0] = c->g[0] = c->b[0] = c->y0; in read_codebook() 117 c->y0 = get_byte(); /* luma */ in read_codebook() 128 c->r[0] = uiclp[c->y0 + uvr]; c->g[0] = uiclp[c->y0 + uvg]; c->b[0] = uiclp[c->y0 + uvb]; in read_codebook() 408 x0, y0, x1, y1, ci, flag, mask; in decode_cinepak() local 515 y0 = get_word(); /* FIXME: most of these are ignored at the moment */ in decode_cinepak() 527 cur_strip, strip_id, top_size, x0, y0, x1, y1, y_bottom); in decode_cinepak()
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/reactos/sdk/lib/3rdparty/freetype/src/autofit/ |
H A D | afwarp.c | 122 FT_Pos y0 = FT_MulFix( segments[nn].pos, scale ) + delta; in af_warper_compute_line_best() local 123 FT_Pos y = y0 + ( idx_min - idx0 ); in af_warper_compute_line_best()
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/reactos/sdk/lib/crt/ |
H A D | moldname-msvcrt.def | 111 y0==_y0
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H A D | oldnames-msvcrt.S | 168 CREATE_ALIAS y0, _y0
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/reactos/base/applications/mstsc/ |
H A D | ssl_calls.c | 922 DIGIT_T y0; in spMultiply() local 938 y0 = LOHALF(y); in spMultiply() 942 p[0] = x0 * y0; in spMultiply() 946 u = x1 * y0; in spMultiply()
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/reactos/dll/win32/imm32/ |
H A D | softkbd.c | 317 INT x0 = x - 2, y0 = y + height + 2; in T1_DrawConvexRect() local 322 Rectangle(hDC, x0, y - 2, x0 + dx, y0); in T1_DrawConvexRect() 326 PatBlt(hDC, x0, y0, 1, -1, PATCOPY); in T1_DrawConvexRect() 328 PatBlt(hDC, x0 + dx, y0, -1, -1, PATCOPY); in T1_DrawConvexRect() 925 INT x0 = T1_KEYPOS(iKey).x, y0 = T1_KEYPOS(iKey).y; in T1_SetData() local 926 INT x = x0 + 6, y = y0 + 8; in T1_SetData() 928 SetRect(&rc, x, y, x0 + pT1->cxDefWidth, y0 + pT1->cyDefHeight); in T1_SetData()
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/reactos/dll/win32/rsaenh/ |
H A D | mpi.c | 2591 mp_int x0, x1, y0, y1, t1, x0y0, x1y1; in mp_karatsuba_mul() local 2608 if (mp_init_size (&y0, B) != MP_OKAY) in mp_karatsuba_mul() 2622 x0.used = y0.used = B; in mp_karatsuba_mul() 2637 tmpy = y0.dp; in mp_karatsuba_mul() 2658 mp_clamp (&y0); in mp_karatsuba_mul() 2662 if (mp_mul (&x0, &y0, &x0y0) != MP_OKAY) in mp_karatsuba_mul() 2670 if (mp_sub (&y1, &y0, &x0) != MP_OKAY) in mp_karatsuba_mul() 2699 Y0:mp_clear (&y0); in mp_karatsuba_mul()
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/reactos/win32ss/gdi/gdi32/wine/ |
H A D | metafile.c | 1335 INT16 y0, y1; in MF_Play_MetaCreateRegion() local 1359 y0 = *(INT16 *)(start + 1); in MF_Play_MetaCreateRegion() 1362 SetRectRgn( hrgn2, *(INT16 *)(start + 3 + 2*pair), y0, in MF_Play_MetaCreateRegion()
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/reactos/modules/rostests/winetests/gdi32/ |
H A D | metafile.c | 3015 INT x0, y0, x1, y1; in EmfEnumProc() local 3019 y0 = 0; in EmfEnumProc() 3028 y0 = MulDiv(0, GetDeviceCaps(hdc, VERTSIZE) * 100, GetDeviceCaps(hdc, VERTRES)); in EmfEnumProc() 3032 ok(mapping[0].x == x0 && mapping[0].y == y0 && mapping[1].x == x1 && mapping[1].y == y1, in EmfEnumProc() 3035 x0, y0, x1, y1); in EmfEnumProc()
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/reactos/sdk/include/crt/ |
H A D | math.h | 321 _CRT_NONSTDC_DEPRECATE(_y0) _CRTIMP double __cdecl y0(_In_ double x);
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/reactos/dll/win32/shell32/ |
H A D | CDefView.cpp | 1623 INT x0 = prc->left, y0 = prc->top, x1 = prc->right, y1 = prc->bottom; in DrawTileBitmap() local 1625 y0 += dy; in DrawTileBitmap() 1630 for (INT y = y0; y < y1; y += nHeight) in DrawTileBitmap()
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/reactos/sdk/include/psdk/ |
H A D | commctrl.h | 2711 #define ListView_SetItemPosition32(hwndLV,i,x0,y0) { POINT ptNewPos; ptNewPos.x = x0; ptNewPos.y = … argument
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/reactos/sdk/include/reactos/wine/ |
H A D | wgl_driver.h | 808 …I *p_glDrawTextureNV)( GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat… 814 …*p_glDrawVkImageNV)( GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat…
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