Searched refs:ACTOR_STATE (Results 1 – 9 of 9) sorted by relevance
90 virtual void ChangeState(ACTOR_STATE new_state);235 ACTOR_STATE GetState() const in GetState()284 ACTOR_STATE _state;334 void ChangeState(ACTOR_STATE new_state);399 void ChangeState(ACTOR_STATE new_state);
85 void BattleActor::ChangeState(ACTOR_STATE new_state) { in ChangeState()330 void BattleCharacter::ChangeState(ACTOR_STATE new_state) { in ChangeState()546 void BattleEnemy::ChangeState(ACTOR_STATE new_state) { in ChangeState()
93 enum ACTOR_STATE { enum
31 enum ACTOR_STATE { enum93 virtual void ChangeState(ACTOR_STATE new_state);324 ACTOR_STATE GetState() const { in GetState()364 ACTOR_STATE _state;
40 void ChangeState(ACTOR_STATE new_state);
44 void ChangeState(ACTOR_STATE new_state);
53 void BattleEnemy::ChangeState(ACTOR_STATE new_state) in ChangeState()
104 void BattleCharacter::ChangeState(ACTOR_STATE new_state) in ChangeState()
146 void BattleActor::ChangeState(ACTOR_STATE new_state) in ChangeState()