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Searched refs:AY_ENV_ATTACK (Results 1 – 4 of 4) sorted by relevance

/dports/audio/ocp/ocp-0.2.90/playay/
H A Dsound.c205 #define AY_ENV_ATTACK 4 macro
312 env_counter=(sound_ay_registers[13]&AY_ENV_ATTACK)?0:15; in sound_ay_overlay()
350 env_counter-=(envshape&AY_ENV_ATTACK)?1:-1; in sound_ay_overlay()
352 env_counter+=(envshape&AY_ENV_ATTACK)?1:-1; in sound_ay_overlay()
381 env_counter=(envshape&AY_ENV_ATTACK)?0:15; in sound_ay_overlay()
/dports/audio/aylet/aylet-0.5/
H A Dsound.c305 #define AY_ENV_ATTACK 4 macro
372 env_counter=(sound_ay_registers[13]&AY_ENV_ATTACK)?0:15; in sound_ay_overlay()
408 env_counter-=(envshape&AY_ENV_ATTACK)?1:-1; in sound_ay_overlay()
410 env_counter+=(envshape&AY_ENV_ATTACK)?1:-1; in sound_ay_overlay()
436 env_counter=(envshape&AY_ENV_ATTACK)?0:15; in sound_ay_overlay()
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/
H A Dsound.c381 #define AY_ENV_ATTACK 4 macro
451 env_counter = ( sound_ay_registers[13] & AY_ENV_ATTACK ) ? 0 : 15; in sound_ay_overlay()
482 env_counter -= ( envshape & AY_ENV_ATTACK ) ? 1 : -1; in sound_ay_overlay()
484 env_counter += ( envshape & AY_ENV_ATTACK ) ? 1 : -1; in sound_ay_overlay()
507 env_counter = ( envshape & AY_ENV_ATTACK ) ? 0 : 15; in sound_ay_overlay()
/dports/emulators/fuse/fuse-1.6.0/
H A Dsound.c412 #define AY_ENV_ATTACK 4 macro
482 env_counter = ( sound_ay_registers[13] & AY_ENV_ATTACK ) ? 0 : 15; in sound_ay_overlay()
513 env_counter -= ( envshape & AY_ENV_ATTACK ) ? 1 : -1; in sound_ay_overlay()
515 env_counter += ( envshape & AY_ENV_ATTACK ) ? 1 : -1; in sound_ay_overlay()
538 env_counter = ( envshape & AY_ENV_ATTACK ) ? 0 : 15; in sound_ay_overlay()