Searched refs:AddSpriteReference (Results 1 – 3 of 3) sorted by relevance
420 void AddSpriteReference(uint32 dialogue_id, uint32 sprite_id);
299 void DialogueSupervisor::AddSpriteReference(uint32 dialogue_id, uint32 sprite_id) { in AddSpriteReference() function in hoa_map::private_map::DialogueSupervisor
626 …MapMode::CurrentInstance()->GetDialogueSupervisor()->AddSpriteReference(dialogue_id, GetObjectID()… in AddDialogueReference()