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Searched refs:Audio_Update (Results 1 – 3 of 3) sorted by path

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/audio/
H A Daudio.cpp1978 void Audio_Update(float time) in Audio_Update() function
H A Daudio.h164 void Audio_Update(float time);
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dengine.cpp868 Audio_Update(time); in Engine_MainLoop()