/dports/games/jin/jin-2.14.1/src/free/chess/ |
H A D | ChessPiece.java | 98 public static final ChessPiece BLACK_BISHOP = new ChessPiece(BLACK,BISHOP); field in ChessPiece 143 case 'b': return ChessPiece.BLACK_BISHOP; in fromShortString() 210 return (this==WHITE_BISHOP)||(this==BLACK_BISHOP); in isBishop()
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H A D | ImagePiecePainter.java | 234 ChessPiece.WHITE_BISHOP, ChessPiece.BLACK_BISHOP, in load()
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H A D | ChesslikeGenericVariant.java | 62 …hessPiece[]{ChessPiece.BLACK_QUEEN, ChessPiece.BLACK_ROOK, ChessPiece.BLACK_BISHOP, ChessPiece.BLA…
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/dports/games/jin/jin-2.14.1/src/free/chess/variants/giveaway/ |
H A D | Giveaway.java | 61 ChessPiece.BLACK_BISHOP, ChessPiece.BLACK_KNIGHT, ChessPiece.BLACK_KING};
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/dports/games/jin/jin-2.14.1/src/free/chess/variants/suicide/ |
H A D | Suicide.java | 55 …new ChessPiece[]{ChessPiece.BLACK_QUEEN, ChessPiece.BLACK_ROOK, ChessPiece.BLACK_BISHOP, ChessPiec…
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/dports/games/dreamchess/dreamchess-0.3.0/dreamchess/src/ |
H A D | board.h | 34 #define BLACK_BISHOP 5 macro
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H A D | board.c | 48 board->square[58] = BLACK_BISHOP; in board_setup() 51 board->square[61] = BLACK_BISHOP; in board_setup()
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/dports/games/dreamchess/dreamchess-0.3.0/dreamer/src/ |
H A D | eval.c | 209 bitboard = board->bitboard[BLACK_KNIGHT] | board->bitboard[BLACK_BISHOP]; in eval_development() 228 if (board->bitboard[BLACK_BISHOP] & square_bit[SQUARE_C8]) in eval_development() 230 if (board->bitboard[BLACK_BISHOP] & square_bit[SQUARE_F8]) in eval_development()
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H A D | board.c | 87 add_piece(board, SQUARE_C8, BLACK_BISHOP); in setup_board() 90 add_piece(board, SQUARE_F8, BLACK_BISHOP); in setup_board() 282 if (board->bitboard[BLACK_BISHOP] & mask) in find_black_piece() 283 return BLACK_BISHOP; in find_black_piece()
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H A D | board.h | 33 #define BLACK_BISHOP 5 macro
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/dports/net-im/psi/psi-1.5/src/plugins/deprecated/chess/ |
H A D | gameboard.cpp | 81 case GameBoard::BLACK_BISHOP: in hasMyFigure() 125 case GameBoard::BLACK_BISHOP: in hasEnemyFigure() 351 case GameBoard::BLACK_BISHOP: in moveList() 869 map[2] = BLACK_BISHOP; in initMap() 872 map[5] = BLACK_BISHOP; in initMap() 926 map[58] = BLACK_BISHOP; in initMap() 929 map[61] = BLACK_BISHOP; in initMap() 1195 case BLACK_BISHOP: in sendFigure() 1431 case GameBoard::BLACK_BISHOP: in drawMap() 1550 ft = GameBoard::BLACK_BISHOP; in newFigure() [all …]
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H A D | gameboard.h | 65 BLACK_BISHOP = 0x13, enumerator
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/dports/games/jchessboard/JChessBoard-1.5/jchessboard/ |
H A D | VisualBoard.java | 91 option[2] = (ImageIcon) icons.get(new Integer(VirtualBoard.BLACK_BISHOP)); in selectPromotion() 485 loadIcon(VirtualBoard.BLACK_BISHOP, "BB.gif"); 582 …figure = new VisualPoolFigure(VirtualBoard.BLACK_BISHOP, 9 * FIELDSIZE + 2 * rankLabelWidth, FIELD…
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H A D | VirtualBoard.java | 55 static final int BLACK_BISHOP = 10; field in VirtualBoard 1152 else if (field[move.fromField()] == WHITE_BISHOP || field[move.fromField()] == BLACK_BISHOP) in algebraicDraft() 2271 field[to] = BLACK_BISHOP; in move()
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/dports/games/dreamchess/dreamchess-0.3.0/dreamchess/src/gui/ |
H A D | ingame_ui.c | 71 (get_board()->captured[BLACK_BISHOP] * 3) + (get_board()->captured[BLACK_KNIGHT] * 3) + in draw_health_bar()
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/dports/games/crafty/crafty-25.2_1/ |
H A D | tbprobe.c | 43 #define BLACK_BISHOP (TB_BPAWN + 2) macro 558 pcs[BLACK_BISHOP ^ mirror] * PRIME_BLACK_BISHOP + in calc_key_from_pcs() 583 case BLACK_BISHOP: in get_pieces()
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