/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/ |
H A D | battle_target.cpp | 27 BattleTarget::BattleTarget() : in BattleTarget() function in vt_battle::private_battle::BattleTarget 33 BattleTarget::BattleTarget(const BattleTarget& copy) in BattleTarget() function in vt_battle::private_battle::BattleTarget 48 BattleTarget& BattleTarget::operator=(const BattleTarget& copy) in operator =() 65 void BattleTarget::InvalidateTarget() in InvalidateTarget() 73 bool BattleTarget::SetTarget(BattleActor* attacker, vt_global::GLOBAL_TARGET type, BattleActor* tar… in SetTarget() 155 bool BattleTarget::IsValid() in IsValid() 179 bool BattleTarget::SelectNextPoint(bool direction) in SelectNextPoint() 214 bool BattleTarget::SelectNextActor(bool direction) in SelectNextActor() 278 BattleActor* BattleTarget::GetPartyActor(uint32_t index) in GetPartyActor() 286 ustring BattleTarget::GetName() in GetName()
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H A D | battle_target.h | 39 class BattleTarget 42 BattleTarget(); 44 ~BattleTarget() in ~BattleTarget() 47 BattleTarget(const BattleTarget& copy); 49 BattleTarget& operator=(const BattleTarget& copy);
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H A D | battle_damage.h | 24 class BattleTarget; variable 58 uint32_t RndPhysicalDamage(BattleActor* attacker, BattleTarget* target_actor); 59 uint32_t RndPhysicalDamage(BattleActor* attacker, BattleTarget* target_actor, uint32_t add_atk); 60 uint32_t RndPhysicalDamage(BattleActor* attacker, BattleTarget* target_actor, uint32_t add_atk, flo… 61 uint32_t RndPhysicalDamage(BattleActor* attacker, BattleTarget* target_actor,
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H A D | battle_damage.cpp | 74 uint32_t RndPhysicalDamage(BattleActor* attacker, BattleTarget* target_actor) in RndPhysicalDamage() 79 uint32_t RndPhysicalDamage(BattleActor* attacker, BattleTarget* target_actor, uint32_t add_atk) in RndPhysicalDamage() 84 uint32_t RndPhysicalDamage(BattleActor* attacker, BattleTarget* target_actor, uint32_t add_atk, flo… in RndPhysicalDamage() 89 uint32_t RndPhysicalDamage(BattleActor* attacker, BattleTarget* target_actor, in RndPhysicalDamage()
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H A D | battle_item.h | 96 BattleTarget target);
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H A D | battle_item.cpp | 46 BattleTarget target) in ExecuteBattleFunction()
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/dports/games/allacrost/allacrost-1.0.2/src/modes/battle/ |
H A D | battle_utils.h | 175 bool CalculateStandardEvasion(BattleTarget* target); 187 bool CalculateStandardEvasion(BattleTarget* target, float add_evasion); 199 bool CalculateStandardEvasionMultiplier(BattleTarget* target, float mul_evasion); 212 uint32 CalculateStandardDamage(BattleActor* attacker, BattleTarget* target); 225 uint32 CalculateStandardDamage(BattleActor* attacker, BattleTarget* target, int32 add_phys, int32 a… 237 uint32 CalculateStandardDamage(BattleActor* attacker, BattleTarget* target, float std_dev); 247 uint32 CalculateStandardDamage(BattleActor* attacker, BattleTarget* target, int32 add_phys, int32 a… 262 uint32 CalculateStandardDamageMultiplier(BattleActor* attacker, BattleTarget* target, float mul_phy… 390 class BattleTarget { 392 BattleTarget(); [all …]
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H A D | battle_command.h | 74 void SaveLastTarget(BattleTarget& target); 85 void SetLastSelfTarget(BattleTarget& target); 91 void SetLastEnemyTarget(BattleTarget& target); 102 BattleTarget GetLastSelfTarget() const in GetLastSelfTarget() 105 BattleTarget GetLastCharacterTarget() const in GetLastCharacterTarget() 108 BattleTarget GetLastEnemyTarget() const in GetLastEnemyTarget() 132 BattleTarget _last_self_target; 135 BattleTarget _last_character_target; 138 BattleTarget _last_enemy_target; 385 BattleTarget GetSelectedTarget() const in GetSelectedTarget() [all …]
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H A D | battle_utils.cpp | 46 bool CalculateStandardEvasion(BattleTarget* target) { in CalculateStandardEvasion() 52 bool CalculateStandardEvasion(BattleTarget* target, float add_evade) { in CalculateStandardEvasion() 90 bool CalculateStandardEvasionMultiplier(BattleTarget* target, float mul_evade) { in CalculateStandardEvasionMultiplier() 133 uint32 CalculateStandardDamage(BattleActor* attacker, BattleTarget* target) { in CalculateStandardDamage() 145 uint32 CalculateStandardDamage(BattleActor* attacker, BattleTarget* target, float std_dev) { in CalculateStandardDamage() 416 BattleTarget::BattleTarget() : in BattleTarget() function in hoa_battle::private_battle::BattleTarget 425 void BattleTarget::InvalidateTarget() { in InvalidateTarget() 434 void BattleTarget::SetInitialTarget(BattleActor* user, GLOBAL_TARGET type) { in SetInitialTarget() 525 void BattleTarget::SetActorTarget(GLOBAL_TARGET type, BattleActor* actor) { in SetActorTarget() 543 void BattleTarget::SetPartyTarget(GLOBAL_TARGET type, deque<BattleActor*>* party) { in SetPartyTarget() [all …]
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H A D | battle_actions.h | 55 BattleAction(BattleActor* user, BattleTarget target); 79 BattleTarget& GetTarget() in GetTarget() 91 BattleTarget _target; 118 SkillAction(BattleActor* actor, BattleTarget target, hoa_global::GlobalSkill* skill); 150 ItemAction(BattleActor* source, BattleTarget target, BattleItem* item);
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H A D | battle_actions.cpp | 46 BattleAction::BattleAction(BattleActor* actor, BattleTarget target) : in BattleAction() 60 SkillAction::SkillAction(BattleActor* actor, BattleTarget target, GlobalSkill* skill) : in SkillAction() 161 ItemAction::ItemAction(BattleActor* source, BattleTarget target, BattleItem* item) : in ItemAction()
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H A D | battle_command.cpp | 60 _last_self_target(BattleTarget()), in CharacterCommandSettings() 61 _last_character_target(BattleTarget()), in CharacterCommandSettings() 62 _last_enemy_target(BattleTarget()) in CharacterCommandSettings() 179 void CharacterCommandSettings::SaveLastTarget(BattleTarget& target) { in SaveLastTarget() 204 void CharacterCommandSettings::SetLastSelfTarget(BattleTarget& target) { in SetLastSelfTarget() 215 void CharacterCommandSettings::SetLastCharacterTarget(BattleTarget& target) { in SetLastCharacterTarget() 226 void CharacterCommandSettings::SetLastEnemyTarget(BattleTarget& target) { in SetLastEnemyTarget()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/command/ |
H A D | command_settings.h | 74 void SaveLastTarget(BattleTarget &target); 98 BattleTarget GetLastSelfTarget() const { in GetLastSelfTarget() 102 BattleTarget GetLastCharacterTarget() const { in GetLastCharacterTarget() 106 BattleTarget GetLastEnemyTarget() const { in GetLastEnemyTarget() 143 BattleTarget _last_self_target; 146 BattleTarget _last_character_target; 149 BattleTarget _last_enemy_target;
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H A D | command_supervisor.h | 128 BattleTarget GetSelectedTarget() const { in GetSelectedTarget() 159 BattleTarget _selected_target;
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H A D | command_settings.cpp | 44 _last_self_target(BattleTarget()), in CommandSettings() 45 _last_character_target(BattleTarget()), in CommandSettings() 46 _last_enemy_target(BattleTarget()) in CommandSettings() 258 void CommandSettings::SaveLastTarget(BattleTarget &target) in SaveLastTarget()
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/dports/games/allacrost/allacrost-1.0.2/src/modes/ |
H A D | defs_modes.cpp | 432 class_<BattleTarget>("BattleTarget") in BindModesToLua() 433 .def("SetPointTarget", &BattleTarget::SetPointTarget) in BindModesToLua() 434 .def("SetActorTarget", &BattleTarget::SetActorTarget) in BindModesToLua() 435 .def("SetPartyTarget", &BattleTarget::SetPartyTarget) in BindModesToLua() 436 .def("IsValid", &BattleTarget::IsValid) in BindModesToLua() 437 .def("SelectNextPoint", &BattleTarget::SelectNextPoint) in BindModesToLua() 438 .def("SelectNextActor", &BattleTarget::SelectNextActor) in BindModesToLua() 439 .def("GetType", &BattleTarget::GetType) in BindModesToLua() 440 .def("GetPoint", &BattleTarget::GetPoint) in BindModesToLua() 441 .def("GetActor", &BattleTarget::GetActor) in BindModesToLua() [all …]
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/actions/ |
H A D | battle_action.h | 42 BattleAction(BattleActor *user, BattleTarget target); 105 BattleTarget &GetTarget() { in GetTarget() 115 BattleTarget _target;
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H A D | battle_action.cpp | 21 BattleAction::BattleAction(BattleActor* actor, BattleTarget target) : in BattleAction()
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H A D | skill_action.h | 32 SkillAction(BattleActor *actor, BattleTarget target, vt_global::GlobalSkill *skill);
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H A D | item_action.h | 36 ItemAction(BattleActor* source, BattleTarget target, const std::shared_ptr<BattleItem>& item);
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H A D | skill_action.cpp | 27 SkillAction::SkillAction(BattleActor* actor, BattleTarget target, GlobalSkill *skill) : in SkillAction()
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H A D | item_action.cpp | 29 ItemAction::ItemAction(BattleActor* source, BattleTarget target, const std::shared_ptr<BattleItem>&… in ItemAction()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/ |
H A D | mode_bindings.cpp | 723 (uint32_t(*)(BattleActor*, BattleTarget*)) in BindModeCode() 726 (uint32_t(*)(BattleActor*, BattleTarget*, uint32_t)) in BindModeCode() 895 luabind::class_<BattleTarget>("BattleTarget") in BindModeCode() 896 .def("SetTarget", &BattleTarget::SetTarget) in BindModeCode() 897 .def("IsValid", &BattleTarget::IsValid) in BindModeCode() 898 .def("SelectNextPoint", &BattleTarget::SelectNextPoint) in BindModeCode() 899 .def("SelectNextActor", &BattleTarget::SelectNextActor) in BindModeCode() 900 .def("GetType", &BattleTarget::GetType) in BindModeCode() 901 .def("GetAttackPoint", &BattleTarget::GetAttackPoint) in BindModeCode() 902 .def("GetActor", &BattleTarget::GetActor) in BindModeCode() [all …]
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/ |
H A D | global_skills.h | 167 vt_battle::private_battle::BattleTarget target); 171 vt_battle::private_battle::BattleTarget target);
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H A D | global_skills.cpp | 168 private_battle::BattleTarget target) in ExecuteBattleWarmupFunction() 184 private_battle::BattleTarget target) in ExecuteBattleFunction()
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