Searched refs:CELL_STRIDE (Results 1 – 9 of 9) sorted by last modified time
/dports/games/xmris/xmris.4.04/ |
H A D | draw.c | 769 y != CELLS_DOWN; y++, cptr += CELL_STRIDE - CELLS_ACROSS, mptr++) 800 cptr[CELL_STRIDE].depths[0] = -(CELL_HEIGHT + GAP_HEIGHT); 853 static CONST int offsets[] = {-1, 1, CELL_STRIDE, -CELL_STRIDE}; 872 for(count = CELLS_DOWN * CELL_STRIDE, cptr = BOARDCELL(0, 0); 882 spawn_apple((cptr - BOARDCELL(0, 0)) % CELL_STRIDE, 883 (cptr - BOARDCELL(0, 0)) / CELL_STRIDE, 0, 0); 922 for(y = CELLS_DOWN; y--; cptr += CELL_STRIDE - CELLS_ACROSS,
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H A D | xmris.h | 178 (&garden[(CY) * CELL_STRIDE + (CX) + (CELL_LEFT + CELL_TOP * CELL_STRIDE)]) 369 EXTERN CELL garden[(CELLS_DOWN + CELL_TOP * 2) * CELL_STRIDE];
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H A D | xmris.c | 998 tptr = cptr - CELL_STRIDE; 1009 tptr = cptr + CELL_STRIDE; 1104 tptr = cptr - CELL_STRIDE; 1115 tptr = cptr + CELL_STRIDE;
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H A D | player.c | 41 nptr = optr - CELL_STRIDE; 44 else if(cptr[-CELL_STRIDE].visit) 64 nptr = optr + CELL_STRIDE; 67 else if(cptr[CELL_STRIDE].visit) 165 (cptr[CELL_STRIDE].depths[0] || 173 cptr += CELL_STRIDE; 176 (cptr[-CELL_STRIDE].depths[1] || 184 cptr -= CELL_STRIDE; 312 cptr[CELL_STRIDE].depths[3] <= VEL_X) 667 tptr = cptr - CELL_STRIDE; [all …]
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H A D | move.c | 196 new = cptr + CELL_STRIDE; 299 else if(cptr[CELL_STRIDE].visit || cptr[CELL_STRIDE].sprite || 331 nptr = cptr + CELL_STRIDE; 389 cptr -= CELL_STRIDE; 408 cptr += CELL_STRIDE; 438 cptr += CELL_STRIDE; 457 cptr -= CELL_STRIDE; 584 cptr[-CELL_STRIDE].visit) 630 knocked = -CELL_STRIDE; 670 cptr[CELL_STRIDE].visit) [all …]
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H A D | monster.c | 266 cptr[-CELL_STRIDE].ball < cptr->ball) 269 cptr[CELL_STRIDE].ball < cptr->ball) 739 cptr[-CELL_STRIDE].ball < cptr->ball) 742 cptr[CELL_STRIDE].ball < cptr->ball)
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H A D | demo.c | 196 while(!cptr->visit || cptr[CELL_STRIDE].visit); in FUNCANIMATE()
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H A D | common.h | 52 #define CELL_STRIDE 16 /* board array is bigger than the board */ macro
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H A D | apple.c | 406 else if(cptr[CELL_STRIDE].visit) 408 else if(aptr->offset.y - cptr[CELL_STRIDE*2].depths[0] >= 411 else if(cptr[CELL_STRIDE + 1].visit && 412 cptr[CELL_STRIDE + 1].depths[2] - aptr->offset.x < 418 else if(cptr[CELL_STRIDE - 1].visit && 419 cptr[CELL_STRIDE - 1].depths[3] - aptr->offset.x > 642 if(aptr->offset.y > 0 && cptr[CELL_STRIDE].visit)
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