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Searched refs:COMMAND_STATE_TARGET (Results 1 – 3 of 3) sorted by relevance

/dports/games/allacrost/allacrost-1.0.2/src/modes/battle/
H A Dbattle_command.cpp645 case COMMAND_STATE_TARGET: in Update()
670 case COMMAND_STATE_TARGET: in Draw()
756 else if (new_state == COMMAND_STATE_TARGET) { in _ChangeState()
836 _ChangeState(COMMAND_STATE_TARGET); in _UpdateAction()
855 _ChangeState(COMMAND_STATE_TARGET); in _UpdateAction()
H A Dbattle_utils.h116 COMMAND_STATE_TARGET = 2, enumerator
H A Dbattle.cpp712 …if ((_state == BATTLE_STATE_COMMAND) && (_command_supervisor->GetState() == COMMAND_STATE_TARGET))… in _DrawSprites()
835 …if ((_state == BATTLE_STATE_COMMAND) && (_command_supervisor->GetState() == COMMAND_STATE_TARGET))… in _DrawStaminaBar()