Searched refs:CST_POTTERY_0 (Results 1 – 13 of 13) sorted by path
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/ |
H A D | ButtonPanel.cpp | 581 case CST_POTTERY_0: in showToolHelp() 643 case CST_POTTERY_0: newName ="BPMPotteryButton"; break; in switchToTool() 916 selected_module_type=CST_POTTERY_0; in doButton()
|
H A D | GameView.cpp | 649 preReadCityTexture( CST_POTTERY_0, "pottery0.png" ); in loadTextures()
|
H A D | ReadPngInterface.cpp | 226 LG(CST_POTTERY_0,GROUP_POTTERY,LCT_POTTERY_0_G); in load_png_graphics()
|
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/ |
H A D | init_game.cpp | 948 set_mappoint(xx + 9, yy + 9, CST_POTTERY_0); in random_start()
|
H A D | lctypes.h | 332 #define CST_POTTERY_0 210 macro
|
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/ |
H A D | pottery.cpp | 63 case (CST_POTTERY_0): in do_pottery()
|
/dports/games/lincity/lincity-1.13.1/ |
H A D | lctypes.h | 485 #define CST_POTTERY_0 210 macro
|
H A D | lintypes.c | 1333 main_types[CST_POTTERY_0].group=GROUP_POTTERY; in init_types() 1334 main_types[CST_POTTERY_0].graphic=load_graphic(CST_POTTERY_0_G); in init_types()
|
H A D | module_buttons.c | 208 module_type[sbut[29]] = CST_POTTERY_0; in init_modules()
|
H A D | pixmap.c | 219 init_icon_pixmap (CST_POTTERY_0); in init_pixmaps()
|
H A D | readpng.c | 343 LG(CST_POTTERY_0,GROUP_POTTERY,LCT_POTTERY_0_G); in load_png_graphics()
|
H A D | simulate.c | 702 quick_start_add (xx + 9, yy + 9, CST_POTTERY_0, 2); in random_start()
|
/dports/games/lincity/lincity-1.13.1/modules/ |
H A D | pottery.c | 83 case (CST_POTTERY_0): in do_pottery()
|