/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_ctf.c | 1465 void CTFFireGrapple (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect) in CTFFireGrapple() function 1540 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_ctf.c | 405 void CTFFireGrapple (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect) in CTFFireGrapple() function 458 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_ctf.c | 405 void CTFFireGrapple (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect) in CTFFireGrapple() function 458 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_ctf.c | 1387 void CTFFireGrapple(edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect){ in CTFFireGrapple() function 1444 CTFFireGrapple(ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_ctf.c | 1466 void CTFFireGrapple (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect) in CTFFireGrapple() function 1526 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_ctf.c | 1469 void CTFFireGrapple (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect) in CTFFireGrapple() function 1529 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_ctf.c | 1465 void CTFFireGrapple (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect) in CTFFireGrapple() function 1540 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_ctf.c | 1466 void CTFFireGrapple (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect) in CTFFireGrapple() function 1526 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_ctf.c | 1469 void CTFFireGrapple (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect) in CTFFireGrapple() function 1529 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_ctf.c | 1469 void CTFFireGrapple (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect) in CTFFireGrapple() function 1529 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_ctf.c | 1469 void CTFFireGrapple (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect) in CTFFireGrapple() function 1529 CTFFireGrapple (ent, start, forward, damage, CTF_GRAPPLE_SPEED, effect); in CTFGrappleFire()
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