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Searched refs:CheckCollision (Results 1 – 25 of 55) sorted by relevance

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/dports/games/lander/lander-0.6.6/src/
H A DMine.hpp32 bool CheckCollision(Ship& ship);
H A DKey.hpp34 bool CheckCollision(Ship& ship) const;
H A DAsteroid.hpp35 bool CheckCollision(const Ship& ship) const;
H A DElectricGate.hpp62 bool CheckCollision(Ship& ship);
H A DShip.hpp48 bool CheckCollision(LineSegment& l, double dx=0, double dy=0) const;
H A DShip.cpp188 if (CheckCollision(l, dx + points[i].x, dy + points[i].y)) in HotSpotCollision()
215 bool Ship::CheckCollision(LineSegment& l, double dx, double dy) const in CheckCollision() function in Ship
H A DGame.cpp244 if (a.CheckCollision(ship)) { in Process()
259 if ((*it).CheckCollision(ship)) { in Process()
274 if ((*it).CheckCollision(ship)) { in Process()
300 if((*it).CheckCollision(ship)) { in Process()
H A DKey.cpp89 bool Key::CheckCollision(Ship& ship) const in CheckCollision() function in Key
H A DMine.cpp139 bool Mine::CheckCollision(Ship& ship) in CheckCollision() function in Mine
H A DElectricGate.cpp33 bool ElectricGate::CheckCollision(Ship& ship) in CheckCollision() function in ElectricGate
H A DAsteroid.cpp232 bool Asteroid::CheckCollision(const Ship& ship) const in CheckCollision() function in Asteroid
/dports/devel/kyra/kyra/engine/
H A Dimage.h122 bool CheckCollision( KrImage* other, int window = 0 );
H A Dimagetree.cpp493 && checkThis->CheckCollision( it.CurrentData()->ToImage(), window ) ) in CheckSiblingCollision()
519 && checkThis->CheckCollision( it.CurrentData()->ToImage(), window ) ) in CheckChildCollision()
550 && checkThis->CheckCollision( it.CurrentData()->ToImage(), window ) ) in CheckAllCollisionWalk()
H A Dimage.cpp127 bool KrImage::CheckCollision( KrImage* other, int window ) in CheckCollision() function in KrImage
/dports/games/openlierox/OpenLieroX/src/common/
H A DCProjectile.cpp170 int CProjectile::CheckCollision(proj_t* tProjInfo, float dt, CVec pos, CVec vel) in CheckCollision() function in CProjectile
187 int col = CheckCollision(tProjInfo,dt,pos,vel); in CheckCollision()
192 return CheckCollision(tProjInfo,dt,pos,vel); in CheckCollision()
/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/
H A DClassicGroundMoveType.h43 void CheckCollision();
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/spells/
H A DSpells01.h95 void CheckCollision();
/dports/games/cake/cake_src/cake/
H A Dclient.h256 void CheckCollision(vec3_t targetpos);
/dports/devel/jrtplib/JRTPLIB-3.11.2/src/
H A Drtpsources.cpp313 if (CheckCollision(srcdat,senderaddress,true)) in ProcessRTPPacket()
366 if (!CheckCollision(csrcdat,senderaddress,true)) in ProcessRTPPacket()
873 if (CheckCollision(srcdat,senderaddress,false)) in GetRTCPSourceData()
1354 bool RTPSources::CheckCollision(RTPInternalSourceData *srcdat,const RTPAddress *senderaddress,bool … in CheckCollision() function in jrtplib::RTPSources
H A Drtpsources.h370 bool CheckCollision(RTPInternalSourceData *srcdat,const RTPAddress *senderaddress,bool isrtp);
/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/
H A DuGearsHandlersRope.pas376 CheckCollision(Gear);
382 CheckCollision(Gear);
502 CheckCollision(Gear);
/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/
H A DuGearsHandlersRope.pas376 CheckCollision(Gear);
382 CheckCollision(Gear);
502 CheckCollision(Gear);
/dports/games/openlierox/OpenLieroX/include/
H A DCProjectile.h173 …static int CheckCollision(proj_t* tProjInfo, float dt, CVec pos, CVec vel); // returns collision m…
/dports/games/etracer/etr-0.8.1/src/
H A Dtux.h104 bool CheckCollision(const TPolyhedron& ph);
/dports/lang/mono/mono-5.10.1.57/mcs/class/Commons.Xml.Relaxng/Commons.Xml.Nvdl/
H A DNvdlSimplified.cs269 CheckCollision (al, ref anyElement, ref anyAttribute); in SimplifyPhase2()
345 private void CheckCollision (ArrayList al, ref SimpleRule el, ref SimpleRule attr) in CheckCollision() method in Commons.Xml.Nvdl.SimpleMode

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