Home
last modified time | relevance | path

Searched refs:CollisionAction (Results 1 – 25 of 51) sorted by relevance

123

/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/npc/
H A DPassiveNPC.java24 import games.stendhal.server.entity.CollisionAction;
144 CollisionAction action = getCollisionAction(); in handleObjectCollision()
148 } else if (action == CollisionAction.REVERSE) { in handleObjectCollision()
150 } else if (action == CollisionAction.REROUTE) { in handleObjectCollision()
159 CollisionAction action = getCollisionAction(); in handleSimpleCollision()
163 } else if (action == CollisionAction.REROUTE) { in handleSimpleCollision()
/dports/games/scorched3d/scorched/src/common/engine/
H A DPhysicsParticleObject.h111 enum CollisionAction enum
129 CollisionAction checkShotCollision(CollisionInfo &collision, Target *target);
130 CollisionAction checkBounceCollision(CollisionInfo &collision, Target *target);
131 CollisionAction checkFallingCollision(CollisionInfo &collision, Target *target);
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/script/
H A DSetNPCPathReversible.java18 import games.stendhal.server.entity.CollisionAction;
44 npc.setCollisionAction(CollisionAction.REVERSE); in execute()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/house/
H A DFlowerSellerNPC.java20 import games.stendhal.server.entity.CollisionAction;
54 rose.setCollisionAction(CollisionAction.REVERSE); in buildSemosHouseArea()
/dports/archivers/innoextract/innoextract-1.9/src/cli/
H A Dextract.hpp42 enum CollisionAction { enum
87 CollisionAction collisions;
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/townhall/
H A DMayorNPC.java23 import games.stendhal.server.entity.CollisionAction;
66 npc.setCollisionAction(CollisionAction.STOP); in buildSemosTownhallAreaMayor()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/kalavan/citygardens/
H A DLittleGirlNPC.java23 import games.stendhal.server.entity.CollisionAction;
74 npc.setCollisionAction(CollisionAction.STOP); in createNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/townhall/
H A DTaxmanNPC.java23 import games.stendhal.server.entity.CollisionAction;
75 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
H A DMayorNPC.java24 import games.stendhal.server.entity.CollisionAction;
83 mayor.setCollisionAction(CollisionAction.STOP); in buildMayor()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/kirdneh/city/
H A DKirdnehAnxiousSorceressNPC.java23 import games.stendhal.server.entity.CollisionAction;
93 npc.setCollisionAction(CollisionAction.REROUTE); in buildNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/mountain/
H A DBefuddledSorcerorNPC.java23 import games.stendhal.server.entity.CollisionAction;
97 npc.setCollisionAction(CollisionAction.REROUTE); in buildNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/forest/
H A DSickleingHalfelfNPC.java23 import games.stendhal.server.entity.CollisionAction;
75 npc.setCollisionAction(CollisionAction.REVERSE); // So does not block straw carts in buildNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/amazon/hut/
H A DPrincessNPC.java23 import games.stendhal.server.entity.CollisionAction;
79 princessNPC.setCollisionAction(CollisionAction.STOP); in buildNPC()
H A DJailedBarbNPC.java23 import games.stendhal.server.entity.CollisionAction;
81 JailedBarbNPC.setCollisionAction(CollisionAction.STOP); in buildNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/nalwor/tower/
H A DPrincessNPC.java23 import games.stendhal.server.entity.CollisionAction;
74 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/market/
H A DFishSoupMakerNPC.java24 import games.stendhal.server.entity.CollisionAction;
74 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/magic/school/
H A DGroundskeeperNPC.java23 import games.stendhal.server.entity.CollisionAction;
80 groundskeeperNPC.setCollisionAction(CollisionAction.STOP); in buildNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/city/
H A DHealerNPC.java25 import games.stendhal.server.entity.CollisionAction;
64 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/yeticave/
H A DMrYetiNPC.java23 import games.stendhal.server.entity.CollisionAction;
74 yetimale.setCollisionAction(CollisionAction.STOP); in buildYeti()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/orril/dwarfmine/
H A DBlacksmithNPC.java24 import games.stendhal.server.entity.CollisionAction;
87 hogart.setCollisionAction(CollisionAction.STOP); in buildBlacksmith()
H A DIronBuyerNPC.java24 import games.stendhal.server.entity.CollisionAction;
78 loretta.setCollisionAction(CollisionAction.STOP); in buildDwarfMineArea()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/abandonedkeep/
H A DDwarfBuyerGuyNPC.java24 import games.stendhal.server.entity.CollisionAction;
72 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/nalwor/flowershop/
H A DFlowerGrowerNPC.java22 import games.stendhal.server.entity.CollisionAction;
79 npc.setCollisionAction(CollisionAction.REVERSE); in buildNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/magic/shrine/
H A DPriestessNPC.java23 import games.stendhal.server.entity.CollisionAction;
76 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/temple/
H A DHealerNPC.java24 import games.stendhal.server.entity.CollisionAction;
71 npc.setCollisionAction(CollisionAction.STOP); in buildSemosTempleArea()

123