/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/npc/ |
H A D | PassiveNPC.java | 24 import games.stendhal.server.entity.CollisionAction; 144 CollisionAction action = getCollisionAction(); in handleObjectCollision() 148 } else if (action == CollisionAction.REVERSE) { in handleObjectCollision() 150 } else if (action == CollisionAction.REROUTE) { in handleObjectCollision() 159 CollisionAction action = getCollisionAction(); in handleSimpleCollision() 163 } else if (action == CollisionAction.REROUTE) { in handleSimpleCollision()
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/dports/games/scorched3d/scorched/src/common/engine/ |
H A D | PhysicsParticleObject.h | 111 enum CollisionAction enum 129 CollisionAction checkShotCollision(CollisionInfo &collision, Target *target); 130 CollisionAction checkBounceCollision(CollisionInfo &collision, Target *target); 131 CollisionAction checkFallingCollision(CollisionInfo &collision, Target *target);
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/script/ |
H A D | SetNPCPathReversible.java | 18 import games.stendhal.server.entity.CollisionAction; 44 npc.setCollisionAction(CollisionAction.REVERSE); in execute()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/house/ |
H A D | FlowerSellerNPC.java | 20 import games.stendhal.server.entity.CollisionAction; 54 rose.setCollisionAction(CollisionAction.REVERSE); in buildSemosHouseArea()
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/dports/archivers/innoextract/innoextract-1.9/src/cli/ |
H A D | extract.hpp | 42 enum CollisionAction { enum 87 CollisionAction collisions;
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/townhall/ |
H A D | MayorNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 66 npc.setCollisionAction(CollisionAction.STOP); in buildSemosTownhallAreaMayor()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/kalavan/citygardens/ |
H A D | LittleGirlNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 74 npc.setCollisionAction(CollisionAction.STOP); in createNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/townhall/ |
H A D | TaxmanNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 75 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
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H A D | MayorNPC.java | 24 import games.stendhal.server.entity.CollisionAction; 83 mayor.setCollisionAction(CollisionAction.STOP); in buildMayor()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/kirdneh/city/ |
H A D | KirdnehAnxiousSorceressNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 93 npc.setCollisionAction(CollisionAction.REROUTE); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/mountain/ |
H A D | BefuddledSorcerorNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 97 npc.setCollisionAction(CollisionAction.REROUTE); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/forest/ |
H A D | SickleingHalfelfNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 75 npc.setCollisionAction(CollisionAction.REVERSE); // So does not block straw carts in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/amazon/hut/ |
H A D | PrincessNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 79 princessNPC.setCollisionAction(CollisionAction.STOP); in buildNPC()
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H A D | JailedBarbNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 81 JailedBarbNPC.setCollisionAction(CollisionAction.STOP); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/nalwor/tower/ |
H A D | PrincessNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 74 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/market/ |
H A D | FishSoupMakerNPC.java | 24 import games.stendhal.server.entity.CollisionAction; 74 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/magic/school/ |
H A D | GroundskeeperNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 80 groundskeeperNPC.setCollisionAction(CollisionAction.STOP); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/city/ |
H A D | HealerNPC.java | 25 import games.stendhal.server.entity.CollisionAction; 64 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/yeticave/ |
H A D | MrYetiNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 74 yetimale.setCollisionAction(CollisionAction.STOP); in buildYeti()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/orril/dwarfmine/ |
H A D | BlacksmithNPC.java | 24 import games.stendhal.server.entity.CollisionAction; 87 hogart.setCollisionAction(CollisionAction.STOP); in buildBlacksmith()
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H A D | IronBuyerNPC.java | 24 import games.stendhal.server.entity.CollisionAction; 78 loretta.setCollisionAction(CollisionAction.STOP); in buildDwarfMineArea()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/abandonedkeep/ |
H A D | DwarfBuyerGuyNPC.java | 24 import games.stendhal.server.entity.CollisionAction; 72 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/nalwor/flowershop/ |
H A D | FlowerGrowerNPC.java | 22 import games.stendhal.server.entity.CollisionAction; 79 npc.setCollisionAction(CollisionAction.REVERSE); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/magic/shrine/ |
H A D | PriestessNPC.java | 23 import games.stendhal.server.entity.CollisionAction; 76 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/temple/ |
H A D | HealerNPC.java | 24 import games.stendhal.server.entity.CollisionAction; 71 npc.setCollisionAction(CollisionAction.STOP); in buildSemosTempleArea()
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