Searched refs:D3D_FadeDownScreen (Results 1 – 9 of 9) sorted by path
/dports/games/avp/avp-20170505/src/avp/ |
H A D | game_statistics.c | 840 D3D_FadeDownScreen(deathFadeLevel,0); in DoFailedLevelStatisticsScreen()
|
H A D | hud.c | 492 extern void D3D_FadeDownScreen(int brightness, int colour); in MaintainHUD() 498 D3D_FadeDownScreen(b,0xff0000); in MaintainHUD() 544 extern void D3D_FadeDownScreen(int brightness, int colour); in MaintainHUD() 546 D3D_FadeDownScreen(ONE_FIXED-FadingGameInAfterLoading, 0); in MaintainHUD() 583 D3D_FadeDownScreen(0,0); in DoCompletedLevelStatisticsScreen()
|
/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | d3d_render.cpp | 7687 extern void D3D_FadeDownScreen(int brightness, int colour) in D3D_FadeDownScreen() function
|
H A D | d3d_render.h | 25 extern void D3D_FadeDownScreen(int brightness, int colour);
|
H A D | pldnet.c | 10982 D3D_FadeDownScreen(16384,0); in DoMultiplayerEndGameScreen()
|
H A D | vision.c | 187 D3D_FadeDownScreen(ONE_FIXED-PredatorVisionChangeCounter,0xffffffff); in HandlePredOVision()
|
/dports/games/avp/avp-20170505/src/avp/win95/frontend/ |
H A D | avp_menus.c | 74 extern void D3D_FadeDownScreen(int brightness, int colour); 628 D3D_FadeDownScreen(ONE_FIXED/8,0); in AvP_InGameMenus()
|
/dports/games/avp/avp-20170505/src/ |
H A D | opengl.c | 2099 void D3D_FadeDownScreen(int brightness, int colour) in D3D_FadeDownScreen() function
|
H A D | opengl.h | 35 void D3D_FadeDownScreen(int brightness, int colour);
|