/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_ents.c | 688 effects |= EF_COLOR_SHELL; in CL_AddPacketEntities() 695 effects |= EF_COLOR_SHELL; in CL_AddPacketEntities() 796 if ((effects & EF_COLOR_SHELL)) in CL_AddPacketEntities() 849 if ((effects & EF_COLOR_SHELL) && !(s1->number == cl.playernum+1)) in CL_AddPacketEntities() 1281 …if ( ( s1->effects & EF_COLOR_SHELL && gun.flags & (RF_SHELL_RED|RF_SHELL_BLUE|RF_SHELL_GREEN) ) |… in CL_AddViewWeapon()
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_monster.c | 226 ent->s.effects &= ~(EF_COLOR_SHELL|EF_POWERSCREEN); in M_SetEffects() 231 ent->s.effects |= EF_COLOR_SHELL; in M_SetEffects()
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H A D | g_weapon.c | 1284 ent->s.effects = EF_COLOR_SHELL; in minderaser_think() 1607 floater->s.effects |= EF_COLOR_SHELL; in fire_smartgrenade()
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H A D | p_client.c | 1636 ent->s.effects |= EF_COLOR_SHELL; in BodySink()
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H A D | p_view.c | 889 ent->s.effects |= EF_COLOR_SHELL; in G_SetClientEffects()
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H A D | q_shared.h | 629 #define EF_COLOR_SHELL 0x00000100 macro
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_ents.c | 688 effects |= EF_COLOR_SHELL; in CL_AddPacketEntities() 695 effects |= EF_COLOR_SHELL; in CL_AddPacketEntities() 796 if ((effects & EF_COLOR_SHELL)) in CL_AddPacketEntities() 849 if ((effects & EF_COLOR_SHELL) && !(s1->number == cl.playernum+1)) in CL_AddPacketEntities() 1281 …if ( ( s1->effects & EF_COLOR_SHELL && gun.flags & (RF_SHELL_RED|RF_SHELL_BLUE|RF_SHELL_GREEN) ) |… in CL_AddViewWeapon()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_monster.c | 226 ent->s.effects &= ~(EF_COLOR_SHELL|EF_POWERSCREEN); in M_SetEffects() 231 ent->s.effects |= EF_COLOR_SHELL; in M_SetEffects()
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H A D | g_weapon.c | 1284 ent->s.effects = EF_COLOR_SHELL; in minderaser_think() 1607 floater->s.effects |= EF_COLOR_SHELL; in fire_smartgrenade()
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H A D | p_client.c | 1636 ent->s.effects |= EF_COLOR_SHELL; in BodySink()
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H A D | p_view.c | 889 ent->s.effects |= EF_COLOR_SHELL; in G_SetClientEffects()
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H A D | q_shared.h | 629 #define EF_COLOR_SHELL 0x00000100 macro
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/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | cg_entities.c | 465 effects |= EF_COLOR_SHELL; in CG_AddPacketEntities() 474 effects |= EF_COLOR_SHELL; in CG_AddPacketEntities() 480 effects |= EF_COLOR_SHELL; in CG_AddPacketEntities() 486 effects |= EF_COLOR_SHELL; in CG_AddPacketEntities() 757 if (effects & EF_COLOR_SHELL) { in CG_AddPacketEntities() 810 if (effects & EF_COLOR_SHELL) { in CG_AddPacketEntities() 838 if (effects & EF_COLOR_SHELL) { in CG_AddPacketEntities() 880 if (effects & EF_COLOR_SHELL) { in CG_AddPacketEntities() 896 if (effects & EF_COLOR_SHELL) { in CG_AddPacketEntities() 912 if (effects & EF_COLOR_SHELL) { in CG_AddPacketEntities()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_monster.c | 334 ent->s.effects &= ~(EF_COLOR_SHELL|EF_POWERSCREEN); in M_SetEffects() 339 ent->s.effects |= EF_COLOR_SHELL; in M_SetEffects() 354 ent->s.effects |= EF_COLOR_SHELL; in M_SetEffects()
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H A D | p_view.c | 765 ent->s.effects |= EF_COLOR_SHELL; in G_SetClientEffects() 787 ent->s.effects |= EF_COLOR_SHELL; in G_SetClientEffects()
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/dports/games/egl/egl-0.3.1_9/shared/ |
H A D | shared.h | 1200 #define EF_COLOR_SHELL 0x00000100 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_ents.c | 648 …if (effects & (EF_COLOR_SHELL|EF_PENT|EF_QUAD) && (!isclientviewer||(cl_3dcam->value && ((cl_predi… in AddEntityShells() 698 if (effects & EF_COLOR_SHELL) { in AddEntityShells() 784 effects |= EF_COLOR_SHELL; in CL_AddPacketEntities() 790 effects |= EF_COLOR_SHELL; in CL_AddPacketEntities() 797 effects |= EF_COLOR_SHELL; in CL_AddPacketEntities() 803 effects |= EF_COLOR_SHELL; in CL_AddPacketEntities() 986 if ((effects & EF_COLOR_SHELL)) in CL_AddPacketEntities() 1404 if (s1->effects & EF_COLOR_SHELL && gun.flags & in CL_AddViewWeapon()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_monster.c | 334 ent->s.effects &= ~(EF_COLOR_SHELL|EF_POWERSCREEN); in M_SetEffects() 339 ent->s.effects |= EF_COLOR_SHELL; in M_SetEffects() 354 ent->s.effects |= EF_COLOR_SHELL; in M_SetEffects()
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H A D | p_view.c | 773 ent->s.effects |= EF_COLOR_SHELL; in G_SetClientEffects() 801 ent->s.effects |= EF_COLOR_SHELL; in G_SetClientEffects()
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H A D | q_shared.h | 564 #define EF_COLOR_SHELL 0x00000100 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_monster.c | 334 ent->s.effects &= ~(EF_COLOR_SHELL|EF_POWERSCREEN); in M_SetEffects() 339 ent->s.effects |= EF_COLOR_SHELL; in M_SetEffects() 354 ent->s.effects |= EF_COLOR_SHELL; in M_SetEffects()
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H A D | p_view.c | 765 ent->s.effects |= EF_COLOR_SHELL; in G_SetClientEffects() 787 ent->s.effects |= EF_COLOR_SHELL; in G_SetClientEffects()
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H A D | q_shared.h | 615 #define EF_COLOR_SHELL 0x00000100 macro
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/dports/games/q2pro/q2pro/game/ |
H A D | g_monster.c | 334 ent->s.effects &= ~(EF_COLOR_SHELL|EF_POWERSCREEN); in M_SetEffects() 339 ent->s.effects |= EF_COLOR_SHELL; in M_SetEffects() 354 ent->s.effects |= EF_COLOR_SHELL; in M_SetEffects()
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H A D | p_view.c | 765 ent->s.effects |= EF_COLOR_SHELL; in G_SetClientEffects() 787 ent->s.effects |= EF_COLOR_SHELL; in G_SetClientEffects()
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