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Searched refs:EventClosure (Results 1 – 2 of 2) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DMachineX.h86 class EventClosure
89 EventClosure(MachineX* m, Machine::event_handler h, void *arg) : in EventClosure() function
H A DMachineX.cpp235 (XtPointer) new EventClosure(this, 0, 0)); in init()
312 EventClosure *closure = (EventClosure *) arg; in dispatchEvent()
978 new EventClosure(this, func, arg)); in addEventHandler()