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Searched refs:FirstMove (Results 1 – 10 of 10) sorted by path

/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/lazcontrols/
H A Dlvlgraphctrl.pas3996 FirstMove: Boolean;
4003FirstMove := TargetExtNode.VisitedId <> VisitingId; // The same node may be pushed several times, …
4005 if FirstMove then
/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/lazcontrols/
H A Dlvlgraphctrl.pas3996 FirstMove: Boolean;
4003FirstMove := TargetExtNode.VisitedId <> VisitingId; // The same node may be pushed several times, …
4005 if FirstMove then
/dports/games/chessx/chessx-1.5.6/dep/scid/code/src/
H A Dgame.cpp482 FirstMove = obj.FirstMove->cloneLine(nullptr, in Game()
527 FirstMove = NewMove(START_MARKER); in ClearMoves()
529 FirstMove->setNext(CurrentMove); in ClearMoves()
818 CurrentMove = FirstMove->next; in MoveToStart()
862 const moveT* move = FirstMove; in GetLocationInPGN()
874 const moveT* move = FirstMove; in GetPgnOffset()
1010 ASSERT(FirstMove->startMarker() && FirstMove->next); in MainVariation()
1011 NumHalfMoves = count_moves(FirstMove->next); in MainVariation()
1074 FirstMove->setNext(CurrentMove); in TruncateStart()
1848 if ((VarDepth > 0 || CurrentMove->prev == FirstMove) && in WriteMoveList()
[all …]
H A Dgame.h185 moveT* FirstMove; variable
/dports/games/gnuchess/gnuchess-6.2.9/src/adapter/
H A Depd.cpp63 static int FirstMove; variable
237 FirstMove = MoveNone; in epd_test_file()
264 && is_solution(FirstMove,board,bm,am))) { in epd_test_file()
269 move = FirstMove; in epd_test_file()
416 if (LastMove != FirstMove) { in engine_step()
417 FirstMove = LastMove; in engine_step()
/dports/games/polyglot/polyglot-1.4.70b/
H A Depd.c45 static int FirstMove; variable
233 FirstMove = MoveNone; in epd_test_file()
265 if(is_solution(FirstMove,board,bm,am)){ in epd_test_file()
279 move = FirstMove; in epd_test_file()
432 if (LastMove != FirstMove) { in engine_step()
433 FirstMove = LastMove; in engine_step()
/dports/games/scid/scid/src/
H A Dgame.cpp484 FirstMove = obj.FirstMove->cloneLine(nullptr, in Game()
529 FirstMove = NewMove(START_MARKER); in ClearMoves()
531 FirstMove->setNext(CurrentMove); in ClearMoves()
822 CurrentMove = FirstMove->next; in MoveToStart()
860 const moveT* move = FirstMove; in GetLocationInPGN()
872 const moveT* move = FirstMove; in GetPgnOffset()
1036 FirstMove->setNext(CurrentMove); in TruncateStart()
1896 if ((VarDepth > 0 || CurrentMove->prev == FirstMove) && in WriteMoveList()
3362 err = encodeComments (buf, FirstMove, &commentCount); in Encode()
3395 moveT* gameMove = FirstMove->next; in Encode()
[all …]
H A Dgame.h190 moveT* FirstMove; variable
/dports/textproc/p5-Chess-PGN-Parse/Chess-PGN-Parse-0.20/
H A DChanges82 - fixed bug in parse_game(). FirstMove was not set correctly for
H A DParse.pm589 delete $self->{gamedescr}{FirstMove}
590 if exists $self->{gamedescr}{FirstMove};
1027 if ((defined $self->{gamedescr}{FirstMove}) # 0.07
1028 and ($self->{gamedescr}{FirstMove} =~ m/(\d+)([bw])/)) # 0.07
1292 $self->{gamedescr}{FirstMove} =