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Searched refs:GenerateTerrain (Results 1 – 7 of 7) sorted by relevance

/dports/games/torcs/torcs-1.3.7/src/tools/trackgen/
H A Deasymesh.h58 extern void GenerateTerrain(tTrack *track, void *TrackHandle, char *outfile, FILE *AllFd, int noEle…
H A Dmaintrackgen.cpp439 GenerateTerrain(Track, TrackHandle, OutMeshName, outfd, saveElevation); in Generate()
H A Deasymesh.cpp2213 GenerateTerrain(tTrack *track, void *TrackHandle, char *outfile, FILE *AllFd, int noElevation) in GenerateTerrain() function
/dports/games/openttd/openttd-12.1/src/
H A Dlandscape.cpp859 static void GenerateTerrain(int type, uint flag) in GenerateTerrain() function
1436 GenerateTerrain(2, 0); in GenerateLandscape()
1441 GenerateTerrain(4, flag); in GenerateLandscape()
1450 GenerateTerrain(0, 0); in GenerateLandscape()
1455 GenerateTerrain(0, flag); in GenerateLandscape()
1461 GenerateTerrain(3, flag); in GenerateLandscape()
1473 GenerateTerrain(Clamp(_settings_game.difficulty.terrain_type, 0, 3), 0); in GenerateLandscape()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/map/
H A Dmap.h229 …void GenerateTerrain(const CGeneratedTerrain *generated_terrain, const Vec2i &min_pos, const Vec2i…
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/map/
H A Dmap_template.cpp658 Map.GenerateTerrain(generated_terrain, map_start_pos, map_end - Vec2i(1, 1), has_base_map, z); in Apply()
714 Map.GenerateTerrain(generated_terrain, map_start_pos, map_end - Vec2i(1, 1), has_base_map, z); in Apply()
H A Dmap.cpp2593 void CMap::GenerateTerrain(const CGeneratedTerrain *generated_terrain, const Vec2i &min_pos, const … in GenerateTerrain() function in CMap