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Searched refs:GetDialogue (Results 1 – 17 of 17) sorted by relevance

/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/
H A Ddialogue.cpp52 CDialogue *CDialogue::GetDialogue(const std::string &ident, const bool should_find) in GetDialogue() function in CDialogue
69 CDialogue *dialogue = CDialogue::GetDialogue(ident, false); in GetOrAddDialogue()
233 CDialogue *dialogue = CDialogue::GetDialogue(dialogue_ident); in CallDialogue()
243 CDialogue *dialogue = CDialogue::GetDialogue(dialogue_ident); in CallDialogueNode()
253 CDialogue *dialogue = CDialogue::GetDialogue(dialogue_ident); in CallDialogueNodeOptionEffect()
H A Dscript_quest.cpp159 CDialogue *dialogue = CDialogue::GetDialogue(dialogue_ident); in CclDefineQuest()
/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap_dialogue.cpp287 if (GetDialogue(dialogue->GetDialogueID()) != NULL) { in AddDialogue()
314 MapDialogue* dialogue = GetDialogue(dialogue_id); in BeginDialogue()
346 MapDialogue* next_dialogue = GetDialogue(sprite->GetNextDialogueID()); in BeginDialogue()
386 MapDialogue* DialogueSupervisor::GetDialogue(uint32 dialogue_id) { in GetDialogue() function in hoa_map::private_map::DialogueSupervisor
H A Dmap_dialogue.h443 MapDialogue* GetDialogue(uint32 dialogue_id);
H A Dmap_sprites.cpp636 …MapDialogue* dialogue = MapMode::CurrentInstance()->GetDialogueSupervisor()->GetDialogue(_dialogue… in UpdateDialogueStatus()
672 …MapDialogue* dialogue = MapMode::CurrentInstance()->GetDialogueSupervisor()->GetDialogue(_dialogue… in IncrementNextDialogue()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_dialogue_supervisor.cpp93 if(GetDialogue(dialogue->GetDialogueID()) != nullptr) { in AddDialogue()
105 SpriteDialogue *dialogue = GetDialogue(dialogue_id); in StartDialogue()
172 SpriteDialogue* MapDialogueSupervisor::GetDialogue(const std::string& dialogue_id) in GetDialogue() function in vt_map::private_map::MapDialogueSupervisor
H A Dmap_dialogue_supervisor.h69 SpriteDialogue* GetDialogue(const std::string& dialogue_id);
/dports/multimedia/aegisub/aegisub-3.2.2/src/
H A Dbase_grid.cpp440 AssDialogue *dlg = GetDialogue(row); in OnMouseEvent()
520 newsel.insert(GetDialogue(i)); in OnMouseEvent()
610 AssDialogue *BaseGrid::GetDialogue(int n) const { in GetDialogue() function in BaseGrid
677 context->selectionController->SetActiveLine(GetDialogue(next)); in OnKeyDown()
701 newsel.insert(GetDialogue(i)); in OnKeyDown()
H A Dbase_grid.h121 AssDialogue *GetDialogue(int n) const;
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Ddialogue.h51 static CDialogue *GetDialogue(const std::string &ident, const bool should_find = true);
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/game/
H A Dtrigger_effect.cpp60 CDialogue *dialogue = CDialogue::GetDialogue(value); in ProcessConfigData()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/
H A Ddialogue.cpp384 if(GetDialogue(dialogue->GetDialogueID()) != nullptr) { in AddDialogue()
452 Dialogue *dialogue = GetDialogue(dialogue_id); in StartDialogue()
492 Dialogue* DialogueSupervisor::GetDialogue(const std::string& dialogue_id) in GetDialogue() function in vt_common::DialogueSupervisor
H A Ddialogue.h531 Dialogue* GetDialogue(const std::string& dialogue_id);
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_sprites/
H A Dmap_sprite.cpp580 …SpriteDialogue* dialogue = MapMode::CurrentInstance()->GetDialogueSupervisor()->GetDialogue(_dialo… in UpdateDialogueStatus()
617 …SpriteDialogue *dialogue = MapMode::CurrentInstance()->GetDialogueSupervisor()->GetDialogue(_dialo… in IncrementNextDialogue()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DDialogue_Control.cc723 static BOOLEAN GetDialogue(const MercProfile &profile, UINT16 usQuoteNum, ST::string& zDialogueText…
824 if (!GetDialogue(MercProfile(ubCharacterNum), usQuoteNum, gzQuoteStr, in ExecuteCharacterDialogue()
896 static BOOLEAN GetDialogue(const MercProfile &profile, UINT16 usQuoteNum, ST::string& zDialogueText… in GetDialogue() function
/dports/games/allacrost/allacrost-1.0.2/src/modes/
H A Ddefs_modes.cpp275 .def("GetDialogue", &DialogueSupervisor::GetDialogue) in BindModesToLua()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/
H A Dmode_bindings.cpp469 .def("GetDialogue", &MapDialogueSupervisor::GetDialogue) in BindModeCode()