/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/mobility/model/ |
H A D | mobility-model.cc | 45 MakeVectorAccessor (&MobilityModel::GetVelocity), in GetTypeId() 82 MobilityModel::GetVelocity (void) const in GetVelocity() function in ns3::MobilityModel 104 return (GetVelocity () - other->GetVelocity ()).GetLength (); in GetRelativeSpeed()
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H A D | hierarchical-mobility-model.cc | 164 Vector parentSpeed = m_parent->GetVelocity (); in DoGetVelocity() 165 Vector childSpeed = m_child->GetVelocity (); in DoGetVelocity() 173 return m_child->GetVelocity (); in DoGetVelocity()
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H A D | random-walk-2d-mobility-model.cc | 112 Vector speed = m_helper.GetVelocity (); in DoWalk() 136 Vector speed = m_helper.GetVelocity (); in Rebound() 176 return m_helper.GetVelocity (); in DoGetVelocity()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/events/gesture_detection/ |
H A D | velocity_tracker_state.cc | 42 velocity_tracker_.GetVelocity(id, &vx, &vy); in ComputeCurrentVelocity() 65 GetVelocity(id, &vx, NULL); in GetXVelocity() 71 GetVelocity(id, NULL, &vy); in GetYVelocity() 75 void VelocityTrackerState::GetVelocity(int32_t id, in GetVelocity() function in ui::VelocityTrackerState
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/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/events/gesture_detection/ |
H A D | velocity_tracker_state.cc | 42 velocity_tracker_.GetVelocity(id, &vx, &vy); in ComputeCurrentVelocity() 65 GetVelocity(id, &vx, NULL); in GetXVelocity() 71 GetVelocity(id, NULL, &vy); in GetYVelocity() 75 void VelocityTrackerState::GetVelocity(int32_t id, in GetVelocity() function in ui::VelocityTrackerState
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/ |
H A D | PhysicsComponent.cpp | 392 Point currSpeed = GetVelocity(); in VUpdate() 517 (GetVelocity().y < 0.1 || IsOnGround())) in VUpdate() 605 Point velocity = GetVelocity(); in VUpdate() 621 velocity = GetVelocity(); in VUpdate() 653 velocity = GetVelocity(); in VUpdate() 694 velocity = GetVelocity(); in VUpdate() 722 velocity = GetVelocity(); in VUpdate() 763 velocity = GetVelocity(); in VUpdate() 793 …else if (m_IsStopped && (((fabs(GetVelocity().y) < DBL_EPSILON) && (fabs(GetVelocity().x) < DBL_EP… in VUpdate() 926 if (m_HeightInAir < 5 && (GetVelocity().y < 5)) in SetFalling() [all …]
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/dports/games/shootingstar/shootingstar-1.2.0/src/game/ |
H A D | cGib.cpp | 54 mTTL = 5000 + int (GetVelocity ().GetLenght () * 2000.0f); in cGib() 79 SetVelocity (GetVelocity () * (1.0f - 0.001f * deltaTime)); in Update() 80 Rotate (GetVelocity ().GetLenght () * deltaTime * 2.0f); in Update()
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | rigidbody.h | 28 const MATHVECTOR<Dbl,3> GetVelocity() const { return linear.GetVelocity(); } in GetVelocity() function 29 …const MATHVECTOR<Dbl,3> GetVelocity(const MATHVECTOR<Dbl,3> & offset) { return linear.GetVelocit… in GetVelocity() function
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H A D | linearframe.cpp | 58 force = force - frame.GetVelocity() * 10.0f; in QT_TEST() 66 QT_CHECK_CLOSE(frame.GetVelocity()[1], 0.1, 0.0001); in QT_TEST()
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H A D | cardynamics.cpp | 44 return body.GetVelocity().Magnitude(); in GetSpeed() 53 Dbl vel = body.GetVelocity().dot(v); // car body vel in local car direction in GetSpeedDir() 57 MATHVECTOR<Dbl,3> CARDYNAMICS::GetVelocity() const in GetVelocity() function in CARDYNAMICS 59 return body.GetVelocity(); in GetVelocity() 305 wheel_velocity[i] = body.GetVelocity(wheel_position[i] - body.GetPosition()); in UpdateWheelVelocity()
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H A D | car.h | 91 dynamics.GetVelocity().Magnitude() : dynamics.GetSpeedMPS(); in GetSpeedometer() 143 MATHVECTOR<float,3> GetVelocity() const in GetVelocity() function 146 vel = dynamics.GetVelocity(); in GetVelocity()
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/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/mobility/test/ |
H A D | steady-state-random-waypoint-mobility-model-test.cc | 110 …velocity = std::sqrt (std::pow (model->GetVelocity ().x, 2) + std::pow (model->GetVelocity ().y, 2… in DistribCompare() 130 …velocity = std::sqrt (std::pow (model->GetVelocity ().x, 2) + std::pow (model->GetVelocity ().y, 2… in DistribCompare()
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/dports/science/mbdyn/mbdyn-1.7.3/mbdyn/aero/ |
H A D | gust.cc | 55 Gust::GetVelocity(const Vec3& X) const in GetVelocity() function in Gust 58 GetVelocity(X, V); in GetVelocity() 85 bool GetVelocity(const Vec3& X, Vec3& V) const; 117 Gust1D::GetVelocity(const Vec3& X, Vec3& V) const in GetVelocity() function in Gust1D
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H A D | windprof.h | 69 virtual bool GetVelocity(const Vec3& X, Vec3& V) const; 95 virtual bool GetVelocity(const Vec3& X, Vec3& V) const; 124 virtual bool GetVelocity(const Vec3& X, Vec3& V) const;
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H A D | gust.h | 51 virtual Vec3 GetVelocity(const Vec3& X) const; 52 virtual bool GetVelocity(const Vec3& X, Vec3& V) const = 0;
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/dports/games/duel/duel/src/ |
H A D | Ship.cpp | 228 tempVel1 = GetVelocity(); in Update() 229 tempVel2 = gal->ents[gal->ships[sc_i]]->GetVelocity(); in Update() 250 CVec4f pain_v4f = GetVelocity() - gal->ents[gal->ships[sc_i]]->GetVelocity(); in Update() 268 tempVel1 = GetVelocity(); in Update() 269 tempVel2 = gal->ents[gal->inerts[sc_i]]->GetVelocity(); in Update() 291 CVec4f pain_v4f = GetVelocity() - gal->ents[gal->inerts[sc_i]]->GetVelocity(); in Update()
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H A D | Inert.cpp | 52 tempVel1 = GetVelocity(); in Update() 53 tempVel2 = gal->ents[gal->inerts[sc_i]]->GetVelocity(); in Update()
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/include/FCDocument/ |
H A D | FCDPhysicsRigidBodyInstance.h | 100 FCDParameterAnimatableVector3& GetVelocity() { return velocity; } in GetVelocity() function 101 const FCDParameterAnimatableVector3& GetVelocity() const { return velocity; } /**< See above. */ in GetVelocity() function
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/ |
H A D | FCDPhysicsRigidBodyInstance.h | 100 FCDParameterAnimatableVector3& GetVelocity() { return velocity; } in GetVelocity() function 101 const FCDParameterAnimatableVector3& GetVelocity() const { return velocity; } /**< See above. */ in GetVelocity() function
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/dports/lang/spidermonkey60/firefox-60.9.0/layout/generic/ |
H A D | ScrollAnimationMSDPhysics.cpp | 100 return nsSize(NSToCoordRound(mModelX.GetVelocity()), in VelocityAt() 101 NSToCoordRound(mModelY.GetVelocity())); in VelocityAt()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/layers/ |
H A D | AxisPhysicsModel.cpp | 43 double AxisPhysicsModel::GetVelocity() const { in GetVelocity() function in mozilla::layers::AxisPhysicsModel 58 mNextState.v = GetVelocity(); in SetPosition()
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/dports/audio/audacity/audacity-Audacity-3.1.3/src/tracks/playabletrack/notetrack/ui/ |
H A D | NoteTrackSliderHandles.cpp | 44 return GetNoteTrack()->GetVelocity(); in GetValue() 79 value = pTrack->GetVelocity(); in Tip()
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/dports/www/firefox-esr/firefox-91.8.0/layout/generic/ |
H A D | ScrollAnimationMSDPhysics.cpp | 118 return nsSize(NSToCoordRound(mModelX.GetVelocity()), in VelocityAt() 119 NSToCoordRound(mModelY.GetVelocity())); in VelocityAt()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/layers/ |
H A D | AxisPhysicsModel.cpp | 43 double AxisPhysicsModel::GetVelocity() const { in GetVelocity() function in mozilla::layers::AxisPhysicsModel 58 mNextState.v = GetVelocity(); in SetPosition()
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/dports/www/firefox/firefox-99.0/gfx/layers/ |
H A D | AxisPhysicsModel.cpp | 43 double AxisPhysicsModel::GetVelocity() const { in GetVelocity() function in mozilla::layers::AxisPhysicsModel 58 mNextState.v = GetVelocity(); in SetPosition()
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