/dports/audio/carla/Carla-2.4.1/source/modules/rtaudio/include/ |
H A D | dsound.h | 650 #define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c) macro
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/dports/audio/gbsplay/gbsplay-0.0.94/ |
H A D | plugout_dsound.c | 172 hr = IDirectSound8_CreateSoundBuffer(dsound_device, &dsbdesc, &pDsb, NULL); in dsound_skip()
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/dports/audio/giada/giada-0.17.1/src/deps/rtaudio/include/ |
H A D | dsound.h | 650 #define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c) macro
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/dports/audio/rtaudio/rtaudio-5.1.0/include/ |
H A D | dsound.h | 650 #define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c) macro
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/dports/audio/stk/stk-4.6.2/src/include/ |
H A D | dsound.h | 650 #define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c) macro
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfsound/winsrc/ |
H A D | dsound.h | 517 #define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) macro 533 #define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/ |
H A D | dsound.h | 654 #define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c) macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | snddx.c | 117 if ((ret = IDirectSound8_CreateSoundBuffer(lpDS8, &dsbdesc, &lpDSB, NULL)) != DS_OK) in SNDDXInit() 150 if ((ret = IDirectSound8_CreateSoundBuffer(lpDS8, &dsbdesc, &lpDSB2, NULL)) != DS_OK) in SNDDXInit() 162 if ((ret = IDirectSound8_CreateSoundBuffer(lpDS8, &dsbdesc, &lpDSB2, NULL)) != DS_OK) in SNDDXInit()
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | dsound.h | 643 #define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) macro 659 #define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | dsound.h | 643 #define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) macro 659 #define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) macro
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