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Searched refs:IDirectSoundBuffer_GetFrequency (Results 1 – 12 of 12) sorted by relevance

/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DDSOUND.H202 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) macro
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Ddsound.h313 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) macro
335 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) macro
/dports/audio/carla/Carla-2.4.1/source/modules/rtaudio/include/
H A Ddsound.h715 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) macro
734 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) macro
806 #define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a)
/dports/audio/giada/giada-0.17.1/src/deps/rtaudio/include/
H A Ddsound.h715 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) macro
734 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) macro
806 #define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a)
/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/
H A Ddsound.h719 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) macro
738 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) macro
810 #define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a)
/dports/audio/rtaudio/rtaudio-5.1.0/include/
H A Ddsound.h715 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) macro
734 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) macro
806 #define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a)
/dports/audio/stk/stk-4.6.2/src/include/
H A Ddsound.h715 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) macro
734 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) macro
806 #define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a)
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfsound/winsrc/
H A Ddsound.h589 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) macro
613 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) macro
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/win32/
H A Dwin_snd.c758 IDirectSoundBuffer_GetFrequency(dsbuffer, &freq); in I_StartSound()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dpsndplat.c1315 hres = IDirectSoundBuffer_GetFrequency(GameSounds[soundNum].dsBufferP,(LPDWORD)&frequency); in InitialiseBaseFrequency()
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddsound.h715 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) macro
739 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) macro
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddsound.h715 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) macro
739 #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) macro