Searched refs:IsSolved (Results 1 – 9 of 9) sorted by relevance
92 IsSolved = Standard_False; in FEmTool_Assembly()130 IsSolved = Standard_False; in NullifyMatrix()166 IsSolved = Standard_False; in AddMatrix()206 IsSolved = H->Decompose(); in Solve()209 if (!IsSolved) { in Solve()227 if(!G.IsEmpty() && IsSolved) { in Solve()342 IsSolved = GHGt->Decompose(); in Solve()354 return IsSolved; in Solve()365 if(!IsSolved) throw StdFail_NotDone("FEmTool_Assembly::Solution"); in Solution()
92 Standard_Boolean IsSolved; member in FEmTool_Assembly
51 int IsSolved() const;
183 int MagicCubeObject::IsSolved() const in IsSolved() function in MagicCubeObject
476 if (m_puzzle->IsSolved()) in Update3d()
95 Standard_Boolean IsSolved; member in FEmTool_Assembly
35 const bool IsSolved();
146 const bool Cubex::IsSolved() in IsSolved() function in Cubex