/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/stdfx/ |
H A D | iwa_noise1234.cpp | 221 n0 = LERP(t, nx0, nx1); in noise() 225 n1 = LERP(t, nx0, nx1); in noise() 254 n0 = LERP(t, nx0, nx1); in pnoise() 300 n0 = LERP(t, nx0, nx1); in noise() 310 n1 = LERP(t, nx0, nx1); in noise() 352 n0 = LERP(t, nx0, nx1); in pnoise() 362 n1 = LERP(t, nx0, nx1); in pnoise() 431 n0 = LERP(t, nx0, nx1); in noise() 461 n1 = LERP(t, nx0, nx1); in noise() 531 n0 = LERP(t, nx0, nx1); in pnoise() [all …]
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/dports/games/instead/instead-3.4.1/src/ |
H A D | noise1234.c | 204 n0 = LERP( t, nx0, nx1 ); in noise2() 208 n1 = LERP(t, nx0, nx1); in noise2() 238 n0 = LERP( t, nx0, nx1 ); in pnoise2() 242 n1 = LERP(t, nx0, nx1); in pnoise2() 286 n0 = LERP( t, nx0, nx1 ); in noise3() 296 n1 = LERP( t, nx0, nx1 ); in noise3() 339 n0 = LERP( t, nx0, nx1 ); in pnoise3() 349 n1 = LERP( t, nx0, nx1 ); in pnoise3() 412 n0 = LERP( t, nx0, nx1 ); in noise4() 434 n1 = LERP( t, nx0, nx1 ); in noise4() [all …]
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/dports/devel/love/love-11.3/src/libraries/noise1234/ |
H A D | noise1234.cpp | 208 n0 = LERP( t, nx0, nx1 ); in noise() 212 n1 = LERP(t, nx0, nx1); in noise() 242 n0 = LERP( t, nx0, nx1 ); in pnoise() 246 n1 = LERP(t, nx0, nx1); in pnoise() 290 n0 = LERP( t, nx0, nx1 ); in noise() 300 n1 = LERP( t, nx0, nx1 ); in noise() 343 n0 = LERP( t, nx0, nx1 ); in pnoise() 353 n1 = LERP( t, nx0, nx1 ); in pnoise() 416 n0 = LERP( t, nx0, nx1 ); in noise() 438 n1 = LERP( t, nx0, nx1 ); in noise() [all …]
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/dports/devel/love10/love-0.10.2/src/libraries/noise1234/ |
H A D | noise1234.cpp | 208 n0 = LERP( t, nx0, nx1 ); in noise() 212 n1 = LERP(t, nx0, nx1); in noise() 242 n0 = LERP( t, nx0, nx1 ); in pnoise() 246 n1 = LERP(t, nx0, nx1); in pnoise() 290 n0 = LERP( t, nx0, nx1 ); in noise() 300 n1 = LERP( t, nx0, nx1 ); in noise() 343 n0 = LERP( t, nx0, nx1 ); in pnoise() 353 n1 = LERP( t, nx0, nx1 ); in pnoise() 416 n0 = LERP( t, nx0, nx1 ); in noise() 438 n1 = LERP( t, nx0, nx1 ); in noise() [all …]
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/dports/graphics/reallyslick/rss-glx_0.9.1/src/ |
H A D | noise1234.c | 216 n0 = LERP( t, nx0, nx1 ); in noise2() 220 n1 = LERP(t, nx0, nx1); in noise2() 250 n0 = LERP( t, nx0, nx1 ); in pnoise2() 254 n1 = LERP(t, nx0, nx1); in pnoise2() 298 n0 = LERP( t, nx0, nx1 ); in noise3() 308 n1 = LERP( t, nx0, nx1 ); in noise3() 351 n0 = LERP( t, nx0, nx1 ); in pnoise3() 361 n1 = LERP( t, nx0, nx1 ); in pnoise3() 424 n0 = LERP( t, nx0, nx1 ); in noise4() 446 n1 = LERP( t, nx0, nx1 ); in noise4() [all …]
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/dports/graphics/pixie/Pixie/src/ri/ |
H A D | noise.cpp | 146 n0 = LERP( t, nx0, nx1 ); in noise() 150 n1 = LERP(t, nx0, nx1); in noise() 179 n0 = LERP( t, nx0, nx1 ); in pnoise() 183 n1 = LERP(t, nx0, nx1); in pnoise() 223 n0 = LERP( t, nx0, nx1 ); in noise() 233 n1 = LERP( t, nx0, nx1 ); in noise() 276 n0 = LERP( t, nx0, nx1 ); in pnoise() 286 n1 = LERP( t, nx0, nx1 ); in pnoise() 344 n0 = LERP( t, nx0, nx1 ); in noise() 366 n1 = LERP( t, nx0, nx1 ); in noise() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_noise.c | 34 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro 86 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 87 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 89 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 92 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_noise.c | 34 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro 86 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 87 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 89 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 92 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_noise.c | 35 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro 87 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 88 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 90 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 93 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_noise.c | 34 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro 86 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 87 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 89 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 92 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_noise.c | 35 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro 87 fvalue = LERP(LERP(front[0], front[1], fx), LERP(front[2], front[3], fx), fy); in R_NoiseGet4f() 88 bvalue = LERP(LERP(back[0], back[1], fx), LERP(back[2], back[3], fx), fy); in R_NoiseGet4f() 90 value[i] = LERP(fvalue, bvalue, fz); in R_NoiseGet4f() 93 finalvalue = LERP(value[0], value[1], ft); in R_NoiseGet4f()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-common/ |
H A D | tr_noise.cpp | 37 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro 96 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 97 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 99 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 102 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/games/openjk/OpenJK-07675e2/code/rd-common/ |
H A D | tr_noise.cpp | 40 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro 100 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 101 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 103 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 106 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_noise.c | 86 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 87 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 89 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 92 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_noise.c | 88 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 89 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 91 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 94 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_noise.c | 88 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 89 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 91 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 94 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_noise.c | 86 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 87 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 89 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 92 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_noise.c | 82 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 83 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 85 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 88 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_noise.c | 82 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f() 83 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f() 85 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f() 88 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/vecf/ |
H A D | boxm2_vecf_articulated_scene.cxx | 31 …double dx00 = LERP(probs[0],probs[2], p.x(),neighbors[0].x(),neighbors[2].x()); // interp betwe… in interp_generic_double() 32 …double dx10 = LERP(probs[1],probs[3], p.x(),neighbors[1].x(),neighbors[3].x()); // interp betwe… in interp_generic_double() 33 …double dx01 = LERP(probs[4],probs[6], p.x(),neighbors[4].x(),neighbors[6].x()); // interp betwe… in interp_generic_double() 34 …double dx11 = LERP(probs[5],probs[7], p.x(),neighbors[5].x(),neighbors[7].x()); // interp x betwe… in interp_generic_double() 37 double dxy0 = LERP( dx00, dx10,p.y(),neighbors[0].y(),neighbors[1].y()); in interp_generic_double() 38 double dxy1 = LERP( dx01, dx11,p.y(),neighbors[0].y(),neighbors[1].y()); in interp_generic_double() 39 double dxyz = LERP( dxy0, dxy1,p.z(),neighbors[0].z(),neighbors[4].z()); in interp_generic_double() 49 …double8 dx11 = LERP(probs[5],probs[7], p.x(),neighbors[5].x(),neighbors[7].x()); // interp x betw… in interp_generic_double8() 52 double8 dxy0 = LERP( dx00, dx10,p.y(),neighbors[0].y(),neighbors[1].y()); in interp_generic_double8() 53 double8 dxy1 = LERP( dx01, dx11,p.y(),neighbors[0].y(),neighbors[1].y()); in interp_generic_double8() [all …]
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/vecf/ocl/cl/ |
H A D | interp_helpers.cl | 1 #define LERP(w1,w2,p,p1,p2) (w1 * (p2 - p) + w2 * (p-p1))/(p2 - p1) 2 #define LERP24(w1,w2,p,p1,p2,out) for(unsigned i=0;i<24; out[i] = LERP(w1[i],w2[i],p,p1,p2),i++) 11 float dxy0 = LERP( dx00, dx10,p.y,neighbors[0].y,neighbors[1].y); 12 float dxy1 = LERP( dx01, dx11,p.y,neighbors[0].y,neighbors[1].y); 13 float dxyz = LERP( dxy0, dxy1,p.z,neighbors[0].z,neighbors[4].z); 35 float8 dxy0 = LERP( dx00, dx10,p.y,neighbors[0].y,neighbors[1].y); 36 float8 dxy1 = LERP( dx01, dx11,p.y,neighbors[0].y,neighbors[1].y); 37 float8 dxyz = LERP( dxy0, dxy1,p.z,neighbors[0].z,neighbors[4].z); 77 float4 dxy0 = LERP( dx00, dx10,p.y,neighbors[0].y,neighbors[1].y); 78 float4 dxy1 = LERP( dx01, dx11,p.y,neighbors[0].y,neighbors[1].y); [all …]
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/dports/emulators/vice/vice-3.5/src/lib/liblame/libmp3lame/ |
H A D | presets.c | 155 LERP(st_lrm); in apply_vbr_preset() 156 LERP(st_s); in apply_vbr_preset() 157 LERP(masking_adj); in apply_vbr_preset() 159 LERP(ath_lower); in apply_vbr_preset() 160 LERP(ath_curve); in apply_vbr_preset() 161 LERP(ath_sensitivity); in apply_vbr_preset() 162 LERP(interch); in apply_vbr_preset() 164 LERP(sfb21mod); in apply_vbr_preset() 165 LERP(msfix); in apply_vbr_preset() 166 LERP(minval); in apply_vbr_preset() [all …]
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/dports/audio/lame/lame-3.100/libmp3lame/ |
H A D | presets.c | 155 LERP(st_lrm); in apply_vbr_preset() 156 LERP(st_s); in apply_vbr_preset() 157 LERP(masking_adj); in apply_vbr_preset() 159 LERP(ath_lower); in apply_vbr_preset() 160 LERP(ath_curve); in apply_vbr_preset() 161 LERP(ath_sensitivity); in apply_vbr_preset() 162 LERP(interch); in apply_vbr_preset() 164 LERP(sfb21mod); in apply_vbr_preset() 165 LERP(msfix); in apply_vbr_preset() 166 LERP(minval); in apply_vbr_preset() [all …]
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/lib/liblame/libmp3lame/ |
H A D | presets.c | 155 LERP(st_lrm); in apply_vbr_preset() 156 LERP(st_s); in apply_vbr_preset() 157 LERP(masking_adj); in apply_vbr_preset() 159 LERP(ath_lower); in apply_vbr_preset() 160 LERP(ath_curve); in apply_vbr_preset() 161 LERP(ath_sensitivity); in apply_vbr_preset() 162 LERP(interch); in apply_vbr_preset() 164 LERP(sfb21mod); in apply_vbr_preset() 165 LERP(msfix); in apply_vbr_preset() 166 LERP(minval); in apply_vbr_preset() [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/geometry/ |
H A D | Noise.cpp | 139 return LERP(sx, u, v); in smoothNoise1() 168 a = LERP(sx, u, v); in smoothNoise2() 174 b = LERP(sx, u, v); in smoothNoise2() 178 return LERP(sy, a, b); in smoothNoise2() 209 a = LERP(t, u, v); in smoothNoise3() 215 b = LERP(t, u, v); in smoothNoise3() 217 c = LERP(sy, a, b); in smoothNoise3() 223 a = LERP(t, u, v); in smoothNoise3() 229 b = LERP(t, u, v); in smoothNoise3() 231 d = LERP(sy, a, b); in smoothNoise3() [all …]
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