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Searched refs:LERP (Results 1 – 25 of 168) sorted by relevance

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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/stdfx/
H A Diwa_noise1234.cpp221 n0 = LERP(t, nx0, nx1); in noise()
225 n1 = LERP(t, nx0, nx1); in noise()
254 n0 = LERP(t, nx0, nx1); in pnoise()
300 n0 = LERP(t, nx0, nx1); in noise()
310 n1 = LERP(t, nx0, nx1); in noise()
352 n0 = LERP(t, nx0, nx1); in pnoise()
362 n1 = LERP(t, nx0, nx1); in pnoise()
431 n0 = LERP(t, nx0, nx1); in noise()
461 n1 = LERP(t, nx0, nx1); in noise()
531 n0 = LERP(t, nx0, nx1); in pnoise()
[all …]
/dports/games/instead/instead-3.4.1/src/
H A Dnoise1234.c204 n0 = LERP( t, nx0, nx1 ); in noise2()
208 n1 = LERP(t, nx0, nx1); in noise2()
238 n0 = LERP( t, nx0, nx1 ); in pnoise2()
242 n1 = LERP(t, nx0, nx1); in pnoise2()
286 n0 = LERP( t, nx0, nx1 ); in noise3()
296 n1 = LERP( t, nx0, nx1 ); in noise3()
339 n0 = LERP( t, nx0, nx1 ); in pnoise3()
349 n1 = LERP( t, nx0, nx1 ); in pnoise3()
412 n0 = LERP( t, nx0, nx1 ); in noise4()
434 n1 = LERP( t, nx0, nx1 ); in noise4()
[all …]
/dports/devel/love/love-11.3/src/libraries/noise1234/
H A Dnoise1234.cpp208 n0 = LERP( t, nx0, nx1 ); in noise()
212 n1 = LERP(t, nx0, nx1); in noise()
242 n0 = LERP( t, nx0, nx1 ); in pnoise()
246 n1 = LERP(t, nx0, nx1); in pnoise()
290 n0 = LERP( t, nx0, nx1 ); in noise()
300 n1 = LERP( t, nx0, nx1 ); in noise()
343 n0 = LERP( t, nx0, nx1 ); in pnoise()
353 n1 = LERP( t, nx0, nx1 ); in pnoise()
416 n0 = LERP( t, nx0, nx1 ); in noise()
438 n1 = LERP( t, nx0, nx1 ); in noise()
[all …]
/dports/devel/love10/love-0.10.2/src/libraries/noise1234/
H A Dnoise1234.cpp208 n0 = LERP( t, nx0, nx1 ); in noise()
212 n1 = LERP(t, nx0, nx1); in noise()
242 n0 = LERP( t, nx0, nx1 ); in pnoise()
246 n1 = LERP(t, nx0, nx1); in pnoise()
290 n0 = LERP( t, nx0, nx1 ); in noise()
300 n1 = LERP( t, nx0, nx1 ); in noise()
343 n0 = LERP( t, nx0, nx1 ); in pnoise()
353 n1 = LERP( t, nx0, nx1 ); in pnoise()
416 n0 = LERP( t, nx0, nx1 ); in noise()
438 n1 = LERP( t, nx0, nx1 ); in noise()
[all …]
/dports/graphics/reallyslick/rss-glx_0.9.1/src/
H A Dnoise1234.c216 n0 = LERP( t, nx0, nx1 ); in noise2()
220 n1 = LERP(t, nx0, nx1); in noise2()
250 n0 = LERP( t, nx0, nx1 ); in pnoise2()
254 n1 = LERP(t, nx0, nx1); in pnoise2()
298 n0 = LERP( t, nx0, nx1 ); in noise3()
308 n1 = LERP( t, nx0, nx1 ); in noise3()
351 n0 = LERP( t, nx0, nx1 ); in pnoise3()
361 n1 = LERP( t, nx0, nx1 ); in pnoise3()
424 n0 = LERP( t, nx0, nx1 ); in noise4()
446 n1 = LERP( t, nx0, nx1 ); in noise4()
[all …]
/dports/graphics/pixie/Pixie/src/ri/
H A Dnoise.cpp146 n0 = LERP( t, nx0, nx1 ); in noise()
150 n1 = LERP(t, nx0, nx1); in noise()
179 n0 = LERP( t, nx0, nx1 ); in pnoise()
183 n1 = LERP(t, nx0, nx1); in pnoise()
223 n0 = LERP( t, nx0, nx1 ); in noise()
233 n1 = LERP( t, nx0, nx1 ); in noise()
276 n0 = LERP( t, nx0, nx1 ); in pnoise()
286 n1 = LERP( t, nx0, nx1 ); in pnoise()
344 n0 = LERP( t, nx0, nx1 ); in noise()
366 n1 = LERP( t, nx0, nx1 ); in noise()
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_noise.c34 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro
86 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
87 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
89 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
92 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_noise.c34 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro
86 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
87 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
89 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
92 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dtr_noise.c35 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro
87 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
88 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
90 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
93 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dtr_noise.c34 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro
86 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
87 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
89 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
92 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/games/evq3/evq3/code/renderer/
H A Dtr_noise.c35 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro
87 fvalue = LERP(LERP(front[0], front[1], fx), LERP(front[2], front[3], fx), fy); in R_NoiseGet4f()
88 bvalue = LERP(LERP(back[0], back[1], fx), LERP(back[2], back[3], fx), fy); in R_NoiseGet4f()
90 value[i] = LERP(fvalue, bvalue, fz); in R_NoiseGet4f()
93 finalvalue = LERP(value[0], value[1], ft); in R_NoiseGet4f()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-common/
H A Dtr_noise.cpp37 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro
96 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
97 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
99 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
102 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/games/openjk/OpenJK-07675e2/code/rd-common/
H A Dtr_noise.cpp40 #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) macro
100 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
101 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
103 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
106 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_noise.c86 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
87 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
89 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
92 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_noise.c88 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
89 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
91 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
94 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_noise.c88 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
89 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
91 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
94 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_noise.c86 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
87 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
89 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
92 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_noise.c82 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
83 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
85 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
88 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_noise.c82 fvalue = LERP( LERP( front[0], front[1], fx ), LERP( front[2], front[3], fx ), fy ); in R_NoiseGet4f()
83 bvalue = LERP( LERP( back[0], back[1], fx ), LERP( back[2], back[3], fx ), fy ); in R_NoiseGet4f()
85 value[i] = LERP( fvalue, bvalue, fz ); in R_NoiseGet4f()
88 finalvalue = LERP( value[0], value[1], ft ); in R_NoiseGet4f()
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/vecf/
H A Dboxm2_vecf_articulated_scene.cxx31 …double dx00 = LERP(probs[0],probs[2], p.x(),neighbors[0].x(),neighbors[2].x()); // interp betwe… in interp_generic_double()
32 …double dx10 = LERP(probs[1],probs[3], p.x(),neighbors[1].x(),neighbors[3].x()); // interp betwe… in interp_generic_double()
33 …double dx01 = LERP(probs[4],probs[6], p.x(),neighbors[4].x(),neighbors[6].x()); // interp betwe… in interp_generic_double()
34 …double dx11 = LERP(probs[5],probs[7], p.x(),neighbors[5].x(),neighbors[7].x()); // interp x betwe… in interp_generic_double()
37 double dxy0 = LERP( dx00, dx10,p.y(),neighbors[0].y(),neighbors[1].y()); in interp_generic_double()
38 double dxy1 = LERP( dx01, dx11,p.y(),neighbors[0].y(),neighbors[1].y()); in interp_generic_double()
39 double dxyz = LERP( dxy0, dxy1,p.z(),neighbors[0].z(),neighbors[4].z()); in interp_generic_double()
49 …double8 dx11 = LERP(probs[5],probs[7], p.x(),neighbors[5].x(),neighbors[7].x()); // interp x betw… in interp_generic_double8()
52 double8 dxy0 = LERP( dx00, dx10,p.y(),neighbors[0].y(),neighbors[1].y()); in interp_generic_double8()
53 double8 dxy1 = LERP( dx01, dx11,p.y(),neighbors[0].y(),neighbors[1].y()); in interp_generic_double8()
[all …]
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/vecf/ocl/cl/
H A Dinterp_helpers.cl1 #define LERP(w1,w2,p,p1,p2) (w1 * (p2 - p) + w2 * (p-p1))/(p2 - p1)
2 #define LERP24(w1,w2,p,p1,p2,out) for(unsigned i=0;i<24; out[i] = LERP(w1[i],w2[i],p,p1,p2),i++)
11 float dxy0 = LERP( dx00, dx10,p.y,neighbors[0].y,neighbors[1].y);
12 float dxy1 = LERP( dx01, dx11,p.y,neighbors[0].y,neighbors[1].y);
13 float dxyz = LERP( dxy0, dxy1,p.z,neighbors[0].z,neighbors[4].z);
35 float8 dxy0 = LERP( dx00, dx10,p.y,neighbors[0].y,neighbors[1].y);
36 float8 dxy1 = LERP( dx01, dx11,p.y,neighbors[0].y,neighbors[1].y);
37 float8 dxyz = LERP( dxy0, dxy1,p.z,neighbors[0].z,neighbors[4].z);
77 float4 dxy0 = LERP( dx00, dx10,p.y,neighbors[0].y,neighbors[1].y);
78 float4 dxy1 = LERP( dx01, dx11,p.y,neighbors[0].y,neighbors[1].y);
[all …]
/dports/emulators/vice/vice-3.5/src/lib/liblame/libmp3lame/
H A Dpresets.c155 LERP(st_lrm); in apply_vbr_preset()
156 LERP(st_s); in apply_vbr_preset()
157 LERP(masking_adj); in apply_vbr_preset()
159 LERP(ath_lower); in apply_vbr_preset()
160 LERP(ath_curve); in apply_vbr_preset()
161 LERP(ath_sensitivity); in apply_vbr_preset()
162 LERP(interch); in apply_vbr_preset()
164 LERP(sfb21mod); in apply_vbr_preset()
165 LERP(msfix); in apply_vbr_preset()
166 LERP(minval); in apply_vbr_preset()
[all …]
/dports/audio/lame/lame-3.100/libmp3lame/
H A Dpresets.c155 LERP(st_lrm); in apply_vbr_preset()
156 LERP(st_s); in apply_vbr_preset()
157 LERP(masking_adj); in apply_vbr_preset()
159 LERP(ath_lower); in apply_vbr_preset()
160 LERP(ath_curve); in apply_vbr_preset()
161 LERP(ath_sensitivity); in apply_vbr_preset()
162 LERP(interch); in apply_vbr_preset()
164 LERP(sfb21mod); in apply_vbr_preset()
165 LERP(msfix); in apply_vbr_preset()
166 LERP(minval); in apply_vbr_preset()
[all …]
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/lib/liblame/libmp3lame/
H A Dpresets.c155 LERP(st_lrm); in apply_vbr_preset()
156 LERP(st_s); in apply_vbr_preset()
157 LERP(masking_adj); in apply_vbr_preset()
159 LERP(ath_lower); in apply_vbr_preset()
160 LERP(ath_curve); in apply_vbr_preset()
161 LERP(ath_sensitivity); in apply_vbr_preset()
162 LERP(interch); in apply_vbr_preset()
164 LERP(sfb21mod); in apply_vbr_preset()
165 LERP(msfix); in apply_vbr_preset()
166 LERP(minval); in apply_vbr_preset()
[all …]
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/geometry/
H A DNoise.cpp139 return LERP(sx, u, v); in smoothNoise1()
168 a = LERP(sx, u, v); in smoothNoise2()
174 b = LERP(sx, u, v); in smoothNoise2()
178 return LERP(sy, a, b); in smoothNoise2()
209 a = LERP(t, u, v); in smoothNoise3()
215 b = LERP(t, u, v); in smoothNoise3()
217 c = LERP(sy, a, b); in smoothNoise3()
223 a = LERP(t, u, v); in smoothNoise3()
229 b = LERP(t, u, v); in smoothNoise3()
231 d = LERP(sy, a, b); in smoothNoise3()
[all …]

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