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Searched refs:M4D_NO_BUTTONS (Results 1 – 4 of 4) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DWidgetsX.cpp228 if (preferences.getBoolProperty(M4D_NO_BUTTONS)) in WidgetsX()
276 if (preferences.getBoolProperty(M4D_NO_BUTTONS)) in addMenuButton()
336 if (preferences.getBoolProperty(M4D_NO_BUTTONS)) in addButton()
H A DMagicCube.h56 #define M4D_NO_BUTTONS "M4D_NO_BUTTONS" macro
H A DChangeLog69 * Added -no-buttons (*nobuttons, M4D_NO_BUTTONS) to turn prevent
H A DMachineX.cpp362 putenvFromBool(M4D_NO_BUTTONS, app_res.nobuttons); in resourcesToEnvironment()