Searched refs:MAP_WALL (Results 1 – 16 of 16) sorted by path
/dports/games/cavezofphear/cavezofphear-0.6.1/src/ |
H A D | editor.c | 59 map[0][x] = MAP_WALL; in editor_main() 60 map[MAP_YSIZE - 1][x] = MAP_WALL; in editor_main() 63 map[y][0] = MAP_WALL; in editor_main() 64 map[y][MAP_XSIZE - 1] = MAP_WALL; in editor_main() 65 map[y][1] = MAP_WALL; in editor_main() 66 map[y][MAP_XSIZE - 2] = MAP_WALL; in editor_main() 149 map[y - 1][x] = MAP_WALL; in editor_main() 150 last_obj = MAP_WALL; in editor_main() 174 map[1][1] = MAP_WALL; in editor_main() 256 case MAP_WALL: in editor_draw_status()
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H A D | game.c | 150 case MAP_WALL: in move_player() 665 if (map[by][bx] != MAP_WALL && map[by][bx] != MAP_DIAMOND) { in try_explode_bombs()
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/dports/games/cavezofphear/cavezofphear-0.6.1/src/map/ |
H A D | draw.c | 28 case MAP_WALL: in get_map_symbol()
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H A D | map.h | 28 #define MAP_WALL 4 macro
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/ |
H A D | map.c | 84 T2S(MAP_WALL, "Wall"); in IMapTypeStr() 96 S2T(MAP_WALL, "Wall"); in StrIMapType()
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H A D | map.h | 64 MAP_WALL, enumerator
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H A D | mission_static.c | 117 case MAP_WALL: in MissionStaticTryLoadJSON()
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/dports/games/lbreakout/lbreakout-010315/lbreakout/ |
H A D | breakout.cpp | 729 if (lev_map[i][j].type == MAP_WALL) { in InitLevel() 779 if (lev_map[i][j].type > MAP_WALL) { in InitLevel() 822 lev_map[i][0].type = MAP_WALL; in LoadLevel() 828 lev_map[0][j].type = MAP_WALL; in LoadLevel() 829 lev_map[lev_w - 1][j].type = MAP_WALL; in LoadLevel() 841 lev_map[i + 1][j + 1].type = MAP_WALL; in LoadLevel() 2380 …(lev_map[mx][my].type == MAP_WALL && cur_extras[EX_METAL] && mx > 0 && mx < lev_w - 1 && my > 0 &&… in Brick_Remove() 2383 if ( lev_map[mx][my].type == MAP_WALL) in Brick_Remove() 2675 lev_map[i][lev_h - 1].type = MAP_WALL; in Extra_Use()
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H A D | breakout.h | 115 #define MAP_WALL 1 macro
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/dports/games/lbreakout2/lbreakout2-2.6.5/client/ |
H A D | balls.c | 173 if ( game->bricks[b->target.mx][b->target.my].type != MAP_WALL ) in client_brick_reflect()
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/dports/games/lbreakout2/lbreakout2-2.6.5/game/ |
H A D | balls.c | 122 cur_game->bricks[b->target.mx][b->target.my].type != MAP_WALL ) ) in ball_check_brick_reflection() 132 if ( cur_game->bricks[b->target.mx][b->target.my].type != MAP_WALL ) in ball_check_brick_reflection()
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H A D | bricks.c | 61 { 'E', MAP_WALL, 0, -1, 0 }, 687 game->bricks[i][0].type = MAP_WALL; /* this means - indestructible */ in bricks_init() 692 game->bricks[0][j].type = MAP_WALL; /* this means - indestructible */ in bricks_init() 695 game->bricks[MAP_WIDTH - 1][j].type = MAP_WALL; in bricks_init() 882 if ( cur_game->bricks[mx][my].type == MAP_WALL ) return 0; in brick_hit()
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H A D | extras.c | 133 cur_game->bricks[i][0].type = MAP_WALL; in extra_use() 139 cur_game->bricks[i][MAP_HEIGHT - 1].type = MAP_WALL; in extra_use()
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H A D | gamedefs.h | 111 MAP_WALL, /* can't be destroyed at all */ enumerator
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/dports/games/xorgramana/XorGramana-0.0.8/ |
H A D | mapdisplay.c | 18 case MAP_WALL: return ICON_WALL; in map_display_icon_to_icon() 32 case ICON_WALL: return MAP_WALL; in icon_to_map_display_icon() 55 trans=(i<=MAP_WALL||i==MAP_SPACE?FALSE:TRUE); in map_display_init() 68 trans=(i<=MAP_WALL||i==MAP_SPACE?FALSE:TRUE); in map_display_init()
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H A D | mapdisplay.h | 40 MAP_WALL, enumerator
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