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Searched refs:MAP_WALL (Results 1 – 16 of 16) sorted by path

/dports/games/cavezofphear/cavezofphear-0.6.1/src/
H A Deditor.c59 map[0][x] = MAP_WALL; in editor_main()
60 map[MAP_YSIZE - 1][x] = MAP_WALL; in editor_main()
63 map[y][0] = MAP_WALL; in editor_main()
64 map[y][MAP_XSIZE - 1] = MAP_WALL; in editor_main()
65 map[y][1] = MAP_WALL; in editor_main()
66 map[y][MAP_XSIZE - 2] = MAP_WALL; in editor_main()
149 map[y - 1][x] = MAP_WALL; in editor_main()
150 last_obj = MAP_WALL; in editor_main()
174 map[1][1] = MAP_WALL; in editor_main()
256 case MAP_WALL: in editor_draw_status()
H A Dgame.c150 case MAP_WALL: in move_player()
665 if (map[by][bx] != MAP_WALL && map[by][bx] != MAP_DIAMOND) { in try_explode_bombs()
/dports/games/cavezofphear/cavezofphear-0.6.1/src/map/
H A Ddraw.c28 case MAP_WALL: in get_map_symbol()
H A Dmap.h28 #define MAP_WALL 4 macro
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dmap.c84 T2S(MAP_WALL, "Wall"); in IMapTypeStr()
96 S2T(MAP_WALL, "Wall"); in StrIMapType()
H A Dmap.h64 MAP_WALL, enumerator
H A Dmission_static.c117 case MAP_WALL: in MissionStaticTryLoadJSON()
/dports/games/lbreakout/lbreakout-010315/lbreakout/
H A Dbreakout.cpp729 if (lev_map[i][j].type == MAP_WALL) { in InitLevel()
779 if (lev_map[i][j].type > MAP_WALL) { in InitLevel()
822 lev_map[i][0].type = MAP_WALL; in LoadLevel()
828 lev_map[0][j].type = MAP_WALL; in LoadLevel()
829 lev_map[lev_w - 1][j].type = MAP_WALL; in LoadLevel()
841 lev_map[i + 1][j + 1].type = MAP_WALL; in LoadLevel()
2380 …(lev_map[mx][my].type == MAP_WALL && cur_extras[EX_METAL] && mx > 0 && mx < lev_w - 1 && my > 0 &&… in Brick_Remove()
2383 if ( lev_map[mx][my].type == MAP_WALL) in Brick_Remove()
2675 lev_map[i][lev_h - 1].type = MAP_WALL; in Extra_Use()
H A Dbreakout.h115 #define MAP_WALL 1 macro
/dports/games/lbreakout2/lbreakout2-2.6.5/client/
H A Dballs.c173 if ( game->bricks[b->target.mx][b->target.my].type != MAP_WALL ) in client_brick_reflect()
/dports/games/lbreakout2/lbreakout2-2.6.5/game/
H A Dballs.c122 cur_game->bricks[b->target.mx][b->target.my].type != MAP_WALL ) ) in ball_check_brick_reflection()
132 if ( cur_game->bricks[b->target.mx][b->target.my].type != MAP_WALL ) in ball_check_brick_reflection()
H A Dbricks.c61 { 'E', MAP_WALL, 0, -1, 0 },
687 game->bricks[i][0].type = MAP_WALL; /* this means - indestructible */ in bricks_init()
692 game->bricks[0][j].type = MAP_WALL; /* this means - indestructible */ in bricks_init()
695 game->bricks[MAP_WIDTH - 1][j].type = MAP_WALL; in bricks_init()
882 if ( cur_game->bricks[mx][my].type == MAP_WALL ) return 0; in brick_hit()
H A Dextras.c133 cur_game->bricks[i][0].type = MAP_WALL; in extra_use()
139 cur_game->bricks[i][MAP_HEIGHT - 1].type = MAP_WALL; in extra_use()
H A Dgamedefs.h111 MAP_WALL, /* can't be destroyed at all */ enumerator
/dports/games/xorgramana/XorGramana-0.0.8/
H A Dmapdisplay.c18 case MAP_WALL: return ICON_WALL; in map_display_icon_to_icon()
32 case ICON_WALL: return MAP_WALL; in icon_to_map_display_icon()
55 trans=(i<=MAP_WALL||i==MAP_SPACE?FALSE:TRUE); in map_display_init()
68 trans=(i<=MAP_WALL||i==MAP_SPACE?FALSE:TRUE); in map_display_init()
H A Dmapdisplay.h40 MAP_WALL, enumerator