Searched refs:MENU_COUNT (Results 1 – 4 of 4) sorted by relevance
72 static const unsigned MENU_COUNT = 4; variable114 WidgetSlot *menus[MENU_COUNT]; // menu buttons115 std::string menu_titles[MENU_COUNT];118 bool requires_attention[MENU_COUNT];
67 menu_labels.resize(MENU_COUNT); in MenuActionBar()73 for (unsigned i=0; i<MENU_COUNT; i++) { in MenuActionBar()174 for (unsigned i=0; i<MENU_COUNT; i++) { in MenuActionBar()232 for (unsigned i=0; i<MENU_COUNT; i++) { in align()283 for (unsigned i=0; i<MENU_COUNT; i++) in clear()427 for (unsigned i=0; i<MENU_COUNT; i++) { in render()457 for (unsigned i = 0; i < MENU_COUNT; ++i) { in renderTooltips()727 if (cur_slot == tablist.size() - MENU_COUNT) in checkMenu()729 else if (cur_slot == tablist.size() - (MENU_COUNT - 1)) in checkMenu()819 for (unsigned i=0; i<MENU_COUNT; i++) { in isWithinMenus()[all …]
71 #define MENU_COUNT 8 macro80 static WIDGET_MENU_SCREEN menus[MENU_COUNT];814 …g (GetStringAddress (SetAbsStringTableIndex (SetupTab, 1)), '\n', 100, buffer, bank) != MENU_COUNT) in init_widgets()821 for (i = 0; i < MENU_COUNT; i++) in init_widgets()
123 #define MENU_COUNT 32 macro169 Menu functionMenu[MENU_COUNT] = {