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Searched refs:MZ2_SOLDIER_SHOTGUN_3 (Results 1 – 25 of 57) sorted by last modified time

123

/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dq_shared.h758 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dq_shared.h739 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dq_shared.h739 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
/dports/games/quake2-psychomod/psychomod/src/
H A Dq_shared.h741 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
H A Dm_soldier.c441 static int shotgun_flash [] = {MZ2_SOLDIER_SHOTGUN_1, MZ2_SOLDIER_SHOTGUN_2, MZ2_SOLDIER_SHOTGUN_3,…
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dq_shared.h739 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
/dports/games/q2pro/q2pro/include/
H A Dq_shared.h1055 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
/dports/games/q2pro/q2pro/game/
H A Dm_soldier.c459 static int shotgun_flash [] = {MZ2_SOLDIER_SHOTGUN_1, MZ2_SOLDIER_SHOTGUN_2, MZ2_SOLDIER_SHOTGUN_3,…
/dports/games/q2pro/q2pro/source/
H A Dcl_fx.c585 case MZ2_SOLDIER_SHOTGUN_3: in CL_ParseMuzzleFlash2()
/dports/games/egl/egl-0.3.1_9/shared/
H A Dshared.h1411 MZ2_SOLDIER_SHOTGUN_3, enumerator
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_muzzleflash.c447 case MZ2_SOLDIER_SHOTGUN_3: in CG_ParseMuzzleFlash2()
/dports/games/egl/egl-0.3.1_9/game/
H A Dm_soldier.c459 static int shotgun_flash [] = {MZ2_SOLDIER_SHOTGUN_1, MZ2_SOLDIER_SHOTGUN_2, MZ2_SOLDIER_SHOTGUN_3,…
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_fx.c583 case MZ2_SOLDIER_SHOTGUN_3: in CL_ParseMuzzleFlash2()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dm_soldier.c459 static int shotgun_flash [] = {MZ2_SOLDIER_SHOTGUN_1, MZ2_SOLDIER_SHOTGUN_2, MZ2_SOLDIER_SHOTGUN_3,…
H A Dq_shared.h1099 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
/dports/games/quake2-relay/relay-0.4/common/
H A Dq2defines.h538 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dq_shared.h745 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dq_shared.h739 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dm_soldier.c375 static int shotgun_flash [] = {MZ2_SOLDIER_SHOTGUN_1, MZ2_SOLDIER_SHOTGUN_2, MZ2_SOLDIER_SHOTGUN_3,…
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dcl_fx.c248 case MZ2_SOLDIER_SHOTGUN_3: in CL_ParseMuzzleFlash2()
H A Dq_shared.h593 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_flash.c462 case MZ2_SOLDIER_SHOTGUN_3: in CL_ParseMuzzleFlash2()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dq_shared.h813 #define MZ2_SOLDIER_SHOTGUN_3 84 macro
H A Dm_soldier.c459 static int shotgun_flash [] = {MZ2_SOLDIER_SHOTGUN_1, MZ2_SOLDIER_SHOTGUN_2, MZ2_SOLDIER_SHOTGUN_3,…
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dq_shared.h761 #define MZ2_SOLDIER_SHOTGUN_3 84 macro

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