/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 625 #define MZ_MACHINEGUN 1 macro
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | p_weapon.c | 1049 gi.WriteByte (MZ_MACHINEGUN | is_silenced); in Machinegun_Fire()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | q_shared.h | 606 #define MZ_MACHINEGUN 1 macro
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | q_shared.h | 606 #define MZ_MACHINEGUN 1 macro
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | q_shared.h | 608 #define MZ_MACHINEGUN 1 macro
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | q_shared.h | 606 #define MZ_MACHINEGUN 1 macro
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/dports/games/q2pro/q2pro/include/ |
H A D | q_shared.h | 922 #define MZ_MACHINEGUN 1 macro
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/dports/games/q2pro/q2pro/game/ |
H A D | p_weapon.c | 1018 gi.WriteByte (MZ_MACHINEGUN | is_silenced); in Machinegun_Fire()
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_fx.c | 301 case MZ_MACHINEGUN: in CL_ParseMuzzleFlash()
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/dports/games/egl/egl-0.3.1_9/shared/ |
H A D | shared.h | 1274 MZ_MACHINEGUN, enumerator
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/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | cg_muzzleflash.c | 115 case MZ_MACHINEGUN: in CG_ParseMuzzleFlash() 143 case MZ_MACHINEGUN: in CG_ParseMuzzleFlash()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | p_weapon.c | 1018 gi.WriteByte (MZ_MACHINEGUN | is_silenced); in Machinegun_Fire()
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_fx.c | 297 case MZ_MACHINEGUN: in CL_ParseMuzzleFlash()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | p_weapon.c | 1018 gi.WriteByte (MZ_MACHINEGUN | is_silenced); in Machinegun_Fire()
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H A D | q_shared.h | 966 #define MZ_MACHINEGUN 1 macro
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/dports/games/quake2-relay/relay-0.4/common/ |
H A D | q2defines.h | 405 #define MZ_MACHINEGUN 1 macro
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | q_shared.h | 610 #define MZ_MACHINEGUN 1 macro
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H A D | p_weapon.c | 1360 gi.WriteByte (MZ_MACHINEGUN | is_silenced); in Machinegun_Fire()
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_fx.c | 345 case MZ_MACHINEGUN: in CL_ParseMuzzleFlash()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | q_shared.h | 679 #define MZ_MACHINEGUN 1 macro
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | q_shared.h | 606 #define MZ_MACHINEGUN 1 macro
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_fx.c | 345 case MZ_MACHINEGUN: in CL_ParseMuzzleFlash()
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | q_shared.h | 679 #define MZ_MACHINEGUN 1 macro
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_fx.c | 64 case MZ_MACHINEGUN: in CL_ParseMuzzleFlash()
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H A D | q_shared.h | 479 #define MZ_MACHINEGUN 1 macro
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