Home
last modified time | relevance | path

Searched refs:M_TALK_MAN (Results 1 – 4 of 4) sorted by path

/dports/games/omega/omega/
H A Daux1.c896 (m->talkf != M_TALK_MAN) &&
H A Ddefs.h907 #define M_TALK_MAN 106 macro
H A Dminit.h14 { NULL,0,0,0,0,0,0,4,5,5,5,5,5,5,0,5,5,0,5,1000,0,-1,-1,COMMON,M_TALK_MAN,M_MOVE_SMART,M_MELEE_NORM…
20 { NULL,0,0,0,0,0,0,7,10,5,5,5,5,5,0,5,25,1,5,1800,0,-1,-1,COMMON,M_TALK_MAN,M_MOVE_SMART,M_MELEE_NO…
22 { NULL,0,0,0,0,0,0,8,5,5,5,5,5,5,0,5,5,0,5,1000,0,-1,-1,UNIQUE_MADE,M_TALK_MAN,M_MOVE_SMART,M_MELEE…
123 { NULL,0,0,0,0,0,0,58,40,5,10,10,5,2,3,5,0,1,100,20,0,-1,-1,COMMON,M_TALK_MAN,M_MOVE_NORMAL,M_MELEE…
H A Dmon.c465 case M_TALK_MAN:m_talk_man(m); break;
675 if (npc->talkf == M_TALK_MAN)
678 case 2: npc->talkf = M_TALK_MAN; break;