Searched refs:NODEC_GREEN (Results 1 – 4 of 4) sorted by relevance
23 NODEC_GREEN enumerator
210 const bool super = gameState->youHaveNode(NodeColour(NODEC_GREEN + (shotWeight-1))); in update()
152 case NODEC_GREEN: in colour()
125 case 0: return youHaveNode(NODEC_GREEN); break; in youHaveShotNode()578 super = youHaveNode(NODEC_GREEN); in handleGameInput()738 NODEC_GREEN); in evilAI()