Searched refs:NekoTickCount (Results 1 – 2 of 2) sorted by last modified time
85 int NekoTickCount; /* $@G-F0:n%+%&%s%?(J */ variable758 if (++NekoTickCount >= MAX_TICK) { in TickCount()759 NekoTickCount = 0; in TickCount()762 if (NekoTickCount % 2 == 0) { in TickCount()778 NekoTickCount = 0;1099 AnimationPattern[NekoState][NekoTickCount & 0x1]); in NekoThinkDraw()1102 AnimationPattern[NekoState][(NekoTickCount >> 2) & 0x1]); in NekoThinkDraw()
302 int NekoTickCount; /* G-F0:n%+%&%s%? */ variable718 if ( ++NekoTickCount >= MAX_TICK ) { in TickCount()719 NekoTickCount = 0; in TickCount()722 if ( NekoTickCount % 2 == 0 ) { in TickCount()740 NekoTickCount = 0;1014 NekoTickCount % 2 == 0 ? in NekoThinkDraw()1019 NekoTickCount % 8 <= 3 ? in NekoThinkDraw()