Searched refs:OP_SET_STATUS (Results 1 – 2 of 2) sorted by relevance
/dports/games/magiccube4d/magiccube4d-src-2_2/ |
H A D | d3dmacs.h | 127 #define OP_SET_STATUS(flags, status, _x1, _y1, _x2, _y2, ptr) \ macro
|
H A D | Flexible.cpp | 179 OP_SET_STATUS(D3DSETSTATUS_ALL, D3DSTATUS_DEFAULT, 2048, 2048, 0, 0, p); in Flexible()
|