Home
last modified time | relevance | path

Searched refs:POWER_USE_PER_PERSON (Results 1 – 4 of 4) sorted by path

/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dlin-city.h166 #define POWER_USE_PER_PERSON 3 macro
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Dresidence.cpp165 if (get_power(x, y, POWER_RES_OVERHEAD + (POWER_USE_PER_PERSON * p), 0) != 0) { in do_residence()
/dports/games/lincity/lincity-1.13.1/
H A Dlin-city.h277 #define POWER_USE_PER_PERSON 3 macro
/dports/games/lincity/lincity-1.13.1/modules/
H A Dresidence.c175 + (POWER_USE_PER_PERSON * p), 0) != 0) in do_residence()