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Searched refs:RollBallOnScreen (Results 1 – 3 of 3) sorted by last modified time

/dports/games/flying/flying-6.20/
H A Dxmover.C1061 void HalfBallMover::RollBallOnScreen( int oldx, int oldy, RingState ost, in RollBallOnScreen() function
1191 void LoEnhancedHalfBallMover::RollBallOnScreen( int oldx, int oldy, RingState ost, in RollBallOnScreen() function
1195 HalfBallMover::RollBallOnScreen(oldx,oldy,ost,newx,newy,nst,col_x); in RollBallOnScreen()
1264 void HiEnhancedHalfBallMover::RollBallOnScreen( int oldx, int oldy, RingState ost, in RollBallOnScreen() function
1268 LoEnhancedHalfBallMover::RollBallOnScreen(oldx,oldy,ost,newx,newy,nst,col_x); in RollBallOnScreen()
H A Dxmover.h193 virtual void RollBallOnScreen( int oldx, int oldy, RingState ost, in GetStateForDeg()
233 virtual void RollBallOnScreen( int oldx, int oldy, RingState ost,
247 virtual void RollBallOnScreen( int oldx, int oldy, RingState ost,
H A Dmover.C124 mh->RollBallOnScreen(x,y,st,newx,newy,&nst,col_x); in MoveTo()