Searched refs:RollBallOnScreen (Results 1 – 3 of 3) sorted by last modified time
/dports/games/flying/flying-6.20/ |
H A D | xmover.C | 1061 void HalfBallMover::RollBallOnScreen( int oldx, int oldy, RingState ost, in RollBallOnScreen() function 1191 void LoEnhancedHalfBallMover::RollBallOnScreen( int oldx, int oldy, RingState ost, in RollBallOnScreen() function 1195 HalfBallMover::RollBallOnScreen(oldx,oldy,ost,newx,newy,nst,col_x); in RollBallOnScreen() 1264 void HiEnhancedHalfBallMover::RollBallOnScreen( int oldx, int oldy, RingState ost, in RollBallOnScreen() function 1268 LoEnhancedHalfBallMover::RollBallOnScreen(oldx,oldy,ost,newx,newy,nst,col_x); in RollBallOnScreen()
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H A D | xmover.h | 193 virtual void RollBallOnScreen( int oldx, int oldy, RingState ost, in GetStateForDeg() 233 virtual void RollBallOnScreen( int oldx, int oldy, RingState ost, 247 virtual void RollBallOnScreen( int oldx, int oldy, RingState ost,
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H A D | mover.C | 124 mh->RollBallOnScreen(x,y,st,newx,newy,&nst,col_x); in MoveTo()
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