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Searched refs:SDL_UpdateRects (Results 1 – 25 of 228) sorted by path

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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/pdcurses-sys-0.7.1/src/PDCurses/sdl1/
H A Dpdcdisp.c43 SDL_UpdateRects(pdc_screen, rectcount, uprect); in PDC_update_rects()
/dports/devel/agar/agar-1.5.0/gui/
H A Ddrv_sdlfb.c194 SDL_UpdateRects(sfb->s, sfb->nDirty, sfb->dirty); in SDLFB_EndRendering()
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_compat.h290 extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen,
/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/
H A Dpowersdl.inc22 procedure SDL_UpdateRects(screen : pSDL_Surface; numrects : LongInt; rects : pSDL_Rect); syscall ba…
H A Dsdl.pas3074 procedure SDL_UpdateRects(screen: PSDL_Surface; numrects: Integer; rects: PSDL_Rect); procedure
/dports/devel/interactive_rebase_tool/git-interactive-rebase-tool-1.2.1/cargo-crates/pdcurses-sys-0.7.0/src/PDCurses/sdl1/
H A Dpdcdisp.c43 SDL_UpdateRects(pdc_screen, rectcount, uprect); in PDC_update_rects()
/dports/devel/kyra/kyra/engine/
H A Dengine.cpp333 SDL_UpdateRects(screen, rectArray->size(), &sdlRects[0] ); in UpdateScreen()
/dports/devel/mingw32-pdcurses/PDCurses-3.4/sdl1/
H A Dpdcdisp.c71 SDL_UpdateRects(pdc_screen, rectcount, uprect); in PDC_update_rects()
/dports/devel/p5-SDL/SDL-2.548/src/Core/
H A DVideo.xs165 SDL_UpdateRects(surface,num_rects,rects);
/dports/devel/p5-SDL/SDL-2.548/src/SDLx/
H A DSFont.xs220 SDL_UpdateRects(Dest, 1, &rect); in SFont_InternalInput()
236 SDL_UpdateRects(Dest, 1, &rect); in SFont_InternalInput()
246 SDL_UpdateRects(Dest, 1, &rect); in SFont_InternalInput()
251 SDL_UpdateRects(Dest, 1, &rect); in SFont_InternalInput()
/dports/devel/pdcurses/PDCurses-3.5/sdl1/
H A Dpdcdisp.c89 SDL_UpdateRects(pdc_screen, rectcount, uprect); in PDC_update_rects()
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/
H A DSDL_video.h175 extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface *screen, int numrects, SDL_Rect *rects);
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/src/
H A DSDL12.exports200 ++'_SDL_UpdateRects'.'SDL.dll'.'SDL_UpdateRects'.'SDL_UpdateRects'
H A DSDL12_compat.c5780 SDL_UpdateRects(SDL12_Surface *surface12, int numrects, SDL12_Rect *rects12) in SDL_UpdateRects() function
5868 SDL_UpdateRects(screen12, 1, &rect12); in SDL_UpdateRect()
H A DSDL20_include_wrapper.h58 #define SDL_UpdateRects IGNORE_THIS_VERSION_OF_SDL_UpdateRects macro
171 #undef SDL_UpdateRects
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dgraywin.c52 SDL_UpdateRects(screen, 1, &area); in DrawBox()
H A Dtestalpha.c167 SDL_UpdateRects(screen, 1, &position); in FlashLight()
303 SDL_UpdateRects(screen, 2, updates); in MoveSprite()
319 SDL_UpdateRects(screen, 2, updates); in WarpSprite()
504 SDL_UpdateRects(screen,1,&area); in main()
H A Dtestbitmap.c166 SDL_UpdateRects(screen,1,&dst); in main()
H A Dtestgamma.c137 SDL_UpdateRects(screen, 1, &dst); in main()
H A Dtestgl.c448 SDL_UpdateRects(screen, 1, &dst); in DrawLogoBlit()
H A Dtestjoystick.c110 SDL_UpdateRects(screen, 1, &area); in WatchJoystick()
142 SDL_UpdateRects(screen, 2, axis_area); in WatchJoystick()
H A Dtestpalette.c331 SDL_UpdateRects(screen, NBOATS, updates); in main()
H A Dtestsprite.c114 SDL_UpdateRects(screen, nupdates, sprite_rects); in MoveSprites()
H A Dtestwin.c128 SDL_UpdateRects(screen, 1, &update); in DrawPict()
/dports/devel/sdl12/SDL-1.2.15/
H A DREADME.RISCOS100 …using the SDL_SWSURFACE flag to write to an offscreen buffer that is updated using SDL_UpdateRects.

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