Searched refs:SF_MULTITEX (Results 1 – 3 of 3) sorted by relevance
157 SF_MULTITEX = (1<<9), /**< this shader has two layers that can be collapsed */ enumerator
194 shad->flags |= SF_MULTITEX; in Update()252 shad->flags |= SF_MULTITEX; in Update()341 r->shader->flags = SF_HASLIGHTMAP | SF_MULTITEX; in DefaultShader()
966 if (r_ext_multitexture.ivalue && (s->flags & SF_MULTITEX)) in Flush()975 if (r_ext_multitexture.ivalue && (s->flags & SF_MULTITEX)) in Flush()