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Searched refs:SF_MULTITEX (Results 1 – 3 of 3) sorted by relevance

/dports/games/cake/cake_src/cake/
H A Dshaderflags.h157 SF_MULTITEX = (1<<9), /**< this shader has two layers that can be collapsed */ enumerator
H A Dshader.cpp194 shad->flags |= SF_MULTITEX; in Update()
252 shad->flags |= SF_MULTITEX; in Update()
341 r->shader->flags = SF_HASLIGHTMAP | SF_MULTITEX; in DefaultShader()
H A Drender.cpp966 if (r_ext_multitexture.ivalue && (s->flags & SF_MULTITEX)) in Flush()
975 if (r_ext_multitexture.ivalue && (s->flags & SF_MULTITEX)) in Flush()