Searched refs:SINGLE_PLAYER_GAME (Results 1 – 3 of 3) sorted by path
/dports/games/flobopuyo/flobopuyo-0.20/ |
H A D | PuyoCommander.cpp | 121 #define SINGLE_PLAYER_GAME "Single Player Game" macro 130 MENUITEM (SINGLE_PLAYER_GAME), in main_menu_load() 146 menu_items_set_font_for (main_menu, SINGLE_PLAYER_GAME, font); in main_menu_load() 719 if (menu_active_is (menu, SINGLE_PLAYER_GAME)) { in run()
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H A D | PuyoCommander.cpp.actual | 121 #define SINGLE_PLAYER_GAME "Single Player Game" 130 MENUITEM (SINGLE_PLAYER_GAME), 146 menu_items_set_font_for (main_menu, SINGLE_PLAYER_GAME, font); 715 if (menu_active_is (menu, SINGLE_PLAYER_GAME)) {
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/dports/games/scorched3d/scorched/src/client/dialogs/ |
H A D | ProgressDialog.cpp | 102 LANG_RESOURCE_VAR(SINGLE_PLAYER_GAME, "SINGLE_PLAYER_GAME", "Single Player Game"); in drawRules() 105 LangString *text = &SINGLE_PLAYER_GAME; in drawRules()
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