Home
last modified time | relevance | path

Searched refs:SINGLE_PLAYER_GAME (Results 1 – 3 of 3) sorted by path

/dports/games/flobopuyo/flobopuyo-0.20/
H A DPuyoCommander.cpp121 #define SINGLE_PLAYER_GAME "Single Player Game" macro
130 MENUITEM (SINGLE_PLAYER_GAME), in main_menu_load()
146 menu_items_set_font_for (main_menu, SINGLE_PLAYER_GAME, font); in main_menu_load()
719 if (menu_active_is (menu, SINGLE_PLAYER_GAME)) { in run()
H A DPuyoCommander.cpp.actual121 #define SINGLE_PLAYER_GAME "Single Player Game"
130 MENUITEM (SINGLE_PLAYER_GAME),
146 menu_items_set_font_for (main_menu, SINGLE_PLAYER_GAME, font);
715 if (menu_active_is (menu, SINGLE_PLAYER_GAME)) {
/dports/games/scorched3d/scorched/src/client/dialogs/
H A DProgressDialog.cpp102 LANG_RESOURCE_VAR(SINGLE_PLAYER_GAME, "SINGLE_PLAYER_GAME", "Single Player Game"); in drawRules()
105 LangString *text = &SINGLE_PLAYER_GAME; in drawRules()