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Searched refs:SP__COUNTER_SPELL (Results 1 – 4 of 4) sorted by relevance

/dports/games/spellcast/spellcast/
H A Dexecute.c357 ctmp->spellnum = SP__COUNTER_SPELL;
365 else if (ctmp->spellnum==SP__COUNTER_SPELL) {
367 set_zap_flag(self, ctmp, SP__COUNTER_SPELL);
443 if (mtarget->both.zaplist[SP__COUNTER_SPELL]) {
520 if (mtarget->both.zaplist[SP__COUNTER_SPELL]) {
566 if (mcaster->zaplist[SP__COUNTER_SPELL]) {
608 case SP__COUNTER_SPELL:
712 if (zapl[SP__COUNTER_SPELL]) {
713 zapl[SP__COUNTER_SPELL] = 0;
746 if (zapl[SP__COUNTER_SPELL]) {
H A Dspelllist.h53 #define SP__COUNTER_SPELL (37) macro
H A Despells.c85 SP__RESIST_HEAT, SP__AMNESIA, SP__COUNTER_SPELL, SP__DELAYED_EFFECT,
94 SP__COUNTER_SPELL, SP__COUNTER_SPELL2, SP__CURE_HEAVY_WOUNDS,
H A Dexecute2.c747 if (zapl[SP__COUNTER_SPELL]) {
775 if (zapl[SP__COUNTER_SPELL]) {