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Searched refs:SQuat (Results 1 – 3 of 3) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DSQuat.h79 class SQuat
82 SQuat (const Vector3 &axis, double rotation, int homo_vals = 0);
83 SQuat (const SQuat &);
84 SQuat (const class Matrix3 &);
85 SQuat (double x, double y, double z, double r, int homo_vals = 0);
86 SQuat operator *(const SQuat &)const;
87 SQuat &operator *= (const SQuat &);
106 Matrix3 (const SQuat &);
H A DSQuat.cpp60 SQuat::SQuat (const Vector3 &a, double r, int homo_vals) in SQuat() function in SQuat
71 SQuat::SQuat (double x, double y, double z, double r, int homo_vals) in SQuat() function in SQuat
83 SQuat::SQuat (const SQuat &q) : in SQuat() function in SQuat
89 SQuat::SQuat (const Matrix3 &m) in SQuat() function in SQuat
150 SQuat SQuat::operator * (const SQuat &q) const in operator *()
168 SQuat &SQuat::operator *= (const SQuat &q) in operator *=()
173 double SQuat::GetRotation() const in GetRotation()
178 void SQuat::GetAxis(Vector3 &v) const in GetAxis()
185 Vector3 SQuat::GetAxis() const in GetAxis()
192 double SQuat::GetHomoRotation() const in GetHomoRotation()
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H A DMagicCube4dView.cpp622 Matrix3 mat(SQuat (axis, rads)); in OnMouseMove()