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Searched refs:State_SelectEnemyTarget (Results 1 – 4 of 4) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dscene_battle.h109 State_SelectEnemyTarget, enumerator
H A Dscene_battle.cpp364 SetState(State_SelectEnemyTarget); in AttackSelected()
450 SetState(State_SelectEnemyTarget); in AssignSkill()
H A Dscene_battle_rpg2k3.cpp757 case State_SelectEnemyTarget: in IsAtbAccumulating()
1031 case State_SelectEnemyTarget: in ProcessSceneAction()
2682 SetState(State_SelectEnemyTarget); in AttackSelected()
H A Dscene_battle_rpg2k.cpp255 case State_SelectEnemyTarget: in ProcessSceneAction()