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Searched refs:State_SelectSkill (Results 1 – 4 of 4) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dscene_battle.h107 State_SelectSkill, enumerator
H A Dscene_battle.cpp293 } else if (previous_state == State_SelectSkill) { in EnemySelected()
327 if (previous_state == State_SelectSkill) { in AllySelected()
H A Dscene_battle_rpg2k3.cpp760 case State_SelectSkill: in IsAtbAccumulating()
1029 case State_SelectSkill: in ProcessSceneAction()
1382 SetState(State_SelectSkill); in ProcessSceneActionCommand()
2703 SetState(State_SelectSkill); in SubskillSelected()
H A Dscene_battle_rpg2k.cpp253 case State_SelectSkill: in ProcessSceneAction()
519 SetState(State_SelectSkill); in ProcessSceneActionCommand()