/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/gpu/people/src/cuda/ |
H A D | elec.cu | 37 TILE_ROWS = CTA_SIZE_Y * TPB_Y, enumerator 67 int erows = divUp(rows, TILE_ROWS) * TILE_ROWS; in initEdges() 193 int y = threadIdx.y + blockIdx.y * TILE_ROWS; in smemTilesKernel() 198 __shared__ int labels_arr[TILE_ROWS][TILE_COLS]; in smemTilesKernel() 199 __shared__ int edges_arr[TILE_ROWS][TILE_COLS]; in smemTilesKernel() 345 yloc += blockIdx.y * TILE_ROWS; in smemTilesKernel() 505 dim3 grid(divUp(edges.cols(), TILE_COLS), divUp(edges.rows(), TILE_ROWS)); in labelComponents() 521 tm.tileSizeY = TILE_ROWS; in labelComponents() 534 tm.tileSizeY = TILE_ROWS * tm.tilesNumY; in labelComponents()
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/dports/games/brogue/BrogueCE-1.10.1/src/platform/ |
H A D | tiles.c | 13 #define TILE_ROWS 24 // number of rows in the source PNG macro 25 static const char TileProcessing[TILE_ROWS][TILE_COLS+1] = { 45 static int8_t tilePadding[TILE_ROWS][TILE_COLS]; // how many black lines are at the top/bottom of … 46 static boolean tileEmpty[TILE_ROWS][TILE_COLS]; // true if a tile is completely black in the sour… 54 static int8_t tileShifts[TILE_ROWS][TILE_COLS][2][MAX_TILE_SIZE][3]; 355 for (int row = 0; row < TILE_ROWS; row++) { in optimizeTiles() 362 …le, "Brogue - Optimizing tile %d / %d ...\n", row * TILE_COLS + column + 1, TILE_ROWS * TILE_COLS); in optimizeTiles() 384 …eateRGBSurfaceWithFormat(0, baseTileWidth * TILE_COLS, baseTileHeight * TILE_ROWS, 32, SDL_PIXELFO… in optimizeTiles() 464 for (int row = 0; row < TILE_ROWS; row++) { in initTiles() 558 while (surfaceHeight < tileHeight * TILE_ROWS) surfaceHeight *= 2; in createTextures() [all …]
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/dports/multimedia/gstreamer1-plugins-rust/gst-plugins-rs-d0466b3eee114207f851b37cae0015c0e718f021/cargo-crates/cdg_renderer-0.6.0/src/ |
H A D | lib.rs | 49 const TILE_ROWS: usize = 18; const 154 (row + self.tile_shift.y as usize) % TILE_ROWS in map_trow() 191 let y = (pos.1 as u16 + self.tile_shift.y) as usize % TILE_ROWS; in get_tile() 311 self.tile_shift.y = (self.tile_shift.y + 1) % TILE_ROWS as u16; in handle_cmd() 314 … self.tile_shift.y = (self.tile_shift.y + TILE_ROWS as u16 - 1) % TILE_ROWS as u16; in handle_cmd()
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/dports/graphics/opencv/opencv-4.5.3/contrib/modules/cudalegacy/src/cuda/ |
H A D | bm_fast.cu | 60 TILE_ROWS = 32, enumerator 215 int tby = blockIdx.y * TILE_ROWS; in operator ()() 218 int tey = ::min(tby + TILE_ROWS, I0.rows); in operator ()() 269 dim3 grid(divUp(src_cols, TILE_COLS), divUp(src_rows, TILE_ROWS)); in get_buffer_size() 281 dim3 grid(divUp(I0.cols, TILE_COLS), divUp(I0.rows, TILE_ROWS)); in calc()
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H A D | ccomponetns.cu | 72 TILE_ROWS = CTA_SIZE_Y * TPB_Y enumerator 235 int y = threadIdx.y + blockIdx.y * TILE_ROWS; in lableTiles() 242 __shared__ int labelsTile[TILE_ROWS][TILE_COLS]; in lableTiles() 243 __shared__ int edgesTile[TILE_ROWS][TILE_COLS]; in lableTiles() 261 if (yloc == TILE_ROWS -1) c &= ~DOWN; in lableTiles() 358 yloc += blockIdx.y * TILE_ROWS; in lableTiles() 503 dim3 grid(divUp(edges.cols, TILE_COLS), divUp(edges.rows, TILE_ROWS)); in labelComponents() 508 int tileSizeX = TILE_COLS, tileSizeY = TILE_ROWS; in labelComponents()
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/dports/games/xmahjongg/xmahjongg-3.7/src/ |
H A D | board.cc | 134 if (r+dr >= 0 && r+dr < TILE_ROWS && c+dc >= 0 && c+dc < TILE_COLS) in display_order_dfs() 296 if (r < 0 || r >= TILE_ROWS) continue; in find_tile() 314 TILE_ROWS * _tile_height / 2); in move() 438 if (col >= 0 && col < TILE_COLS && row >= 0 && row < TILE_ROWS) in mark_around() 454 if (col >= 0 && col < TILE_COLS && row >= 0 && row < TILE_ROWS) in mark_around() 534 rowbot = (rowbot >= TILE_ROWS ? TILE_ROWS - 1 : rowbot); in draw_area()
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H A D | game.hh | 11 #define TILE_ROWS 24 macro 140 assert(r>=0 && r<TILE_ROWS && c>=0 && c<TILE_COLS && l>=0 && l<TILE_LEVS); in grid()
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H A D | game.cc | 19 _grid(new Tile *[TILE_ROWS * TILE_COLS * TILE_LEVS]), in Game() 378 for (int r = 0; r < TILE_ROWS; r++) in init_grid() 409 && r < TILE_ROWS - 3 && c < TILE_COLS - 3 && l < TILE_LEVS - 1) { in place_tile()
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H A D | panel.cc | 186 if (row2 >= TILE_ROWS - 1) row2 = TILE_ROWS - 2; in redraw()
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H A D | solvable.cc | 26 for (int r = 2; r < TILE_ROWS - 2; r++) { in print_level()
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H A D | traverse.cc | 240 for (int r = 0; r < TILE_ROWS; r++) { in create_vertical()
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/dports/math/clblas/clBLAS-2.10/src/library/blas/gens/clTemplates/ |
H A D | zgemm_gcn.cl | 183 #define CONCAT_NAME(DT,TA,TB,TILE_COLS,TILE_ROWS,NUI,WGR,WGC,MTR,MTC) \ 184 …DT ## gemm_ ## TA ## TB ## _ ## TILE_COLS ## _ ## TILE_ROWS ## _ ## NUI ## _ ## WGR ## x ## WGC ##… 185 #define KERNEL_NAME(DT,TA,TB,TILE_COLS,TILE_ROWS,NUI,WGR,WGC,MTR,MTC) CONCAT_NAME(DT,TA,TB,TILE_COL…
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/dports/games/allacrost/allacrost-1.0.2/src/modes/map/ |
H A D | map.cpp | 621 else if (_map_frame.starting_row + TILE_ROWS >= _tile_supervisor->_num_tile_rows) { in _CalculateMapFrame() 622 _map_frame.starting_row = static_cast<int16>(_tile_supervisor->_num_tile_rows - TILE_ROWS); in _CalculateMapFrame() 638 _map_frame.num_draw_rows = TILE_ROWS; in _CalculateMapFrame() 641 _map_frame.num_draw_rows = TILE_ROWS + 1; in _CalculateMapFrame()
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H A D | map_utils.h | 45 const uint16 TILE_ROWS = 12; // Number of tile rows that fit on the screen variable
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/dports/graphics/opencv/opencv-4.5.3/modules/photo/src/cuda/ |
H A D | nlm.cu | 274 TILE_ROWS = 32, enumerator 433 int tby = blockIdx.y * TILE_ROWS; in operator ()() 436 int tey = ::min(tby + TILE_ROWS, dst.rows); in operator ()() 484 dim3 grid(divUp(src.cols, FNLM::TILE_COLS), divUp(src.rows, FNLM::TILE_ROWS)); in nln_fast_get_buffer_size() 501 dim3 grid(divUp(src.cols, FNLM::TILE_COLS), divUp(src.rows, FNLM::TILE_ROWS)); in nlm_fast_gpu()
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/dports/games/libretro-picodrive/picodrive-600894e/pico/ |
H A D | draw2.c | 14 #define TILE_ROWS END_ROW-START_ROW macro 25 static int HighCache2A[41*(TILE_ROWS+1)+1+1]; // caches for high layers 26 static int HighCache2B[41*(TILE_ROWS+1)+1+1];
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/pico/ |
H A D | draw2.c | 17 #define TILE_ROWS END_ROW-START_ROW macro 28 static int HighCache2A[2*41*(TILE_ROWS+1)+1+1]; // caches for high layers 29 static int HighCache2B[2*41*(TILE_ROWS+1)+1+1];
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