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Searched refs:TILE_ROWS (Results 1 – 17 of 17) sorted by relevance

/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/gpu/people/src/cuda/
H A Delec.cu37 TILE_ROWS = CTA_SIZE_Y * TPB_Y, enumerator
67 int erows = divUp(rows, TILE_ROWS) * TILE_ROWS; in initEdges()
193 int y = threadIdx.y + blockIdx.y * TILE_ROWS; in smemTilesKernel()
198 __shared__ int labels_arr[TILE_ROWS][TILE_COLS]; in smemTilesKernel()
199 __shared__ int edges_arr[TILE_ROWS][TILE_COLS]; in smemTilesKernel()
345 yloc += blockIdx.y * TILE_ROWS; in smemTilesKernel()
505 dim3 grid(divUp(edges.cols(), TILE_COLS), divUp(edges.rows(), TILE_ROWS)); in labelComponents()
521 tm.tileSizeY = TILE_ROWS; in labelComponents()
534 tm.tileSizeY = TILE_ROWS * tm.tilesNumY; in labelComponents()
/dports/games/brogue/BrogueCE-1.10.1/src/platform/
H A Dtiles.c13 #define TILE_ROWS 24 // number of rows in the source PNG macro
25 static const char TileProcessing[TILE_ROWS][TILE_COLS+1] = {
45 static int8_t tilePadding[TILE_ROWS][TILE_COLS]; // how many black lines are at the top/bottom of …
46 static boolean tileEmpty[TILE_ROWS][TILE_COLS]; // true if a tile is completely black in the sour…
54 static int8_t tileShifts[TILE_ROWS][TILE_COLS][2][MAX_TILE_SIZE][3];
355 for (int row = 0; row < TILE_ROWS; row++) { in optimizeTiles()
362 …le, "Brogue - Optimizing tile %d / %d ...\n", row * TILE_COLS + column + 1, TILE_ROWS * TILE_COLS); in optimizeTiles()
384 …eateRGBSurfaceWithFormat(0, baseTileWidth * TILE_COLS, baseTileHeight * TILE_ROWS, 32, SDL_PIXELFO… in optimizeTiles()
464 for (int row = 0; row < TILE_ROWS; row++) { in initTiles()
558 while (surfaceHeight < tileHeight * TILE_ROWS) surfaceHeight *= 2; in createTextures()
[all …]
/dports/multimedia/gstreamer1-plugins-rust/gst-plugins-rs-d0466b3eee114207f851b37cae0015c0e718f021/cargo-crates/cdg_renderer-0.6.0/src/
H A Dlib.rs49 const TILE_ROWS: usize = 18; const
154 (row + self.tile_shift.y as usize) % TILE_ROWS in map_trow()
191 let y = (pos.1 as u16 + self.tile_shift.y) as usize % TILE_ROWS; in get_tile()
311 self.tile_shift.y = (self.tile_shift.y + 1) % TILE_ROWS as u16; in handle_cmd()
314 … self.tile_shift.y = (self.tile_shift.y + TILE_ROWS as u16 - 1) % TILE_ROWS as u16; in handle_cmd()
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/cudalegacy/src/cuda/
H A Dbm_fast.cu60 TILE_ROWS = 32, enumerator
215 int tby = blockIdx.y * TILE_ROWS; in operator ()()
218 int tey = ::min(tby + TILE_ROWS, I0.rows); in operator ()()
269 dim3 grid(divUp(src_cols, TILE_COLS), divUp(src_rows, TILE_ROWS)); in get_buffer_size()
281 dim3 grid(divUp(I0.cols, TILE_COLS), divUp(I0.rows, TILE_ROWS)); in calc()
H A Dccomponetns.cu72 TILE_ROWS = CTA_SIZE_Y * TPB_Y enumerator
235 int y = threadIdx.y + blockIdx.y * TILE_ROWS; in lableTiles()
242 __shared__ int labelsTile[TILE_ROWS][TILE_COLS]; in lableTiles()
243 __shared__ int edgesTile[TILE_ROWS][TILE_COLS]; in lableTiles()
261 if (yloc == TILE_ROWS -1) c &= ~DOWN; in lableTiles()
358 yloc += blockIdx.y * TILE_ROWS; in lableTiles()
503 dim3 grid(divUp(edges.cols, TILE_COLS), divUp(edges.rows, TILE_ROWS)); in labelComponents()
508 int tileSizeX = TILE_COLS, tileSizeY = TILE_ROWS; in labelComponents()
/dports/games/xmahjongg/xmahjongg-3.7/src/
H A Dboard.cc134 if (r+dr >= 0 && r+dr < TILE_ROWS && c+dc >= 0 && c+dc < TILE_COLS) in display_order_dfs()
296 if (r < 0 || r >= TILE_ROWS) continue; in find_tile()
314 TILE_ROWS * _tile_height / 2); in move()
438 if (col >= 0 && col < TILE_COLS && row >= 0 && row < TILE_ROWS) in mark_around()
454 if (col >= 0 && col < TILE_COLS && row >= 0 && row < TILE_ROWS) in mark_around()
534 rowbot = (rowbot >= TILE_ROWS ? TILE_ROWS - 1 : rowbot); in draw_area()
H A Dgame.hh11 #define TILE_ROWS 24 macro
140 assert(r>=0 && r<TILE_ROWS && c>=0 && c<TILE_COLS && l>=0 && l<TILE_LEVS); in grid()
H A Dgame.cc19 _grid(new Tile *[TILE_ROWS * TILE_COLS * TILE_LEVS]), in Game()
378 for (int r = 0; r < TILE_ROWS; r++) in init_grid()
409 && r < TILE_ROWS - 3 && c < TILE_COLS - 3 && l < TILE_LEVS - 1) { in place_tile()
H A Dpanel.cc186 if (row2 >= TILE_ROWS - 1) row2 = TILE_ROWS - 2; in redraw()
H A Dsolvable.cc26 for (int r = 2; r < TILE_ROWS - 2; r++) { in print_level()
H A Dtraverse.cc240 for (int r = 0; r < TILE_ROWS; r++) { in create_vertical()
/dports/math/clblas/clBLAS-2.10/src/library/blas/gens/clTemplates/
H A Dzgemm_gcn.cl183 #define CONCAT_NAME(DT,TA,TB,TILE_COLS,TILE_ROWS,NUI,WGR,WGC,MTR,MTC) \
184 …DT ## gemm_ ## TA ## TB ## _ ## TILE_COLS ## _ ## TILE_ROWS ## _ ## NUI ## _ ## WGR ## x ## WGC ##…
185 #define KERNEL_NAME(DT,TA,TB,TILE_COLS,TILE_ROWS,NUI,WGR,WGC,MTR,MTC) CONCAT_NAME(DT,TA,TB,TILE_COL…
/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap.cpp621 else if (_map_frame.starting_row + TILE_ROWS >= _tile_supervisor->_num_tile_rows) { in _CalculateMapFrame()
622 _map_frame.starting_row = static_cast<int16>(_tile_supervisor->_num_tile_rows - TILE_ROWS); in _CalculateMapFrame()
638 _map_frame.num_draw_rows = TILE_ROWS; in _CalculateMapFrame()
641 _map_frame.num_draw_rows = TILE_ROWS + 1; in _CalculateMapFrame()
H A Dmap_utils.h45 const uint16 TILE_ROWS = 12; // Number of tile rows that fit on the screen variable
/dports/graphics/opencv/opencv-4.5.3/modules/photo/src/cuda/
H A Dnlm.cu274 TILE_ROWS = 32, enumerator
433 int tby = blockIdx.y * TILE_ROWS; in operator ()()
436 int tey = ::min(tby + TILE_ROWS, dst.rows); in operator ()()
484 dim3 grid(divUp(src.cols, FNLM::TILE_COLS), divUp(src.rows, FNLM::TILE_ROWS)); in nln_fast_get_buffer_size()
501 dim3 grid(divUp(src.cols, FNLM::TILE_COLS), divUp(src.rows, FNLM::TILE_ROWS)); in nlm_fast_gpu()
/dports/games/libretro-picodrive/picodrive-600894e/pico/
H A Ddraw2.c14 #define TILE_ROWS END_ROW-START_ROW macro
25 static int HighCache2A[41*(TILE_ROWS+1)+1+1]; // caches for high layers
26 static int HighCache2B[41*(TILE_ROWS+1)+1+1];
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/pico/
H A Ddraw2.c17 #define TILE_ROWS END_ROW-START_ROW macro
28 static int HighCache2A[2*41*(TILE_ROWS+1)+1+1]; // caches for high layers
29 static int HighCache2B[2*41*(TILE_ROWS+1)+1+1];