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Searched refs:TextureCoordinateNode (Results 1 – 5 of 5) sorted by last modified time

/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/
H A Dblender_shader.cpp802 TextureCoordinateNode *tex_coord = graph->create_node<TextureCoordinateNode>(); in add_node()
1380 TextureCoordinateNode *texture_coordinate = graph->create_node<TextureCoordinateNode>(); in sync_world()
/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dnodes.h900 class TextureCoordinateNode : public ShaderNode {
902 SHADER_NODE_CLASS(TextureCoordinateNode)
H A Dlight.cpp621 if ((vec_src->type != TextureCoordinateNode::node_type) || in device_update_background()
H A Dgraph.cpp852 texco = create_node<TextureCoordinateNode>(); in default_inputs()
858 texco = create_node<TextureCoordinateNode>(); in default_inputs()
864 texco = create_node<TextureCoordinateNode>(); in default_inputs()
H A Dnodes.cpp313 else if (node->type == TextureCoordinateNode::node_type) { in cull_tiles()
3804 NODE_DEFINE(TextureCoordinateNode) in NODE_DEFINE() argument
3828 TextureCoordinateNode::TextureCoordinateNode() : ShaderNode(node_type) in TextureCoordinateNode() function in TextureCoordinateNode
3832 void TextureCoordinateNode::attributes(Shader *shader, AttributeRequestSet *attributes) in attributes()
3854 void TextureCoordinateNode::compile(SVMCompiler &compiler) in compile()
3939 void TextureCoordinateNode::compile(OSLCompiler &compiler) in compile()