Searched refs:USE_OPENAL (Results 51 – 75 of 245) sorted by relevance
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31 #define USE_OPENAL macro148 #ifdef USE_OPENAL
180 ifndef USE_OPENAL181 USE_OPENAL=1 macro
20 #elif defined USE_OPENAL310 #elif defined USE_OPENAL1259 #ifdef USE_OPENAL in physfsReloadMusic()1626 #ifdef USE_OPENAL in physfsReloadMusic()1640 #ifdef USE_OPENAL in gamemodsUnloadCustomThemeMusic()1674 #ifdef USE_OPENAL in gamemodsUnloadCustomThemeMusic()
1 #ifdef USE_OPENAL
201 #if USE_OPENAL in music_init()
85 preprocessor symbol `USE_OPENAL=1`. This symbol is set to 1 by148 - Check USE_JOYSTICK, USE_OPENAL, and/or USE_SPEECH if you want those options compiled in.149 - If USE_OPENAL is checked, OPENAL_INCLUDE_DIR will appear. Set it to the include
199 if USE_OPENAL